# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Mednafen Team
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: mednafen 0.9.44.1\n"
"Report-Msgid-Bugs-To: http://forum.fobby.net/\n"
"POT-Creation-Date: 2017-05-25 14:12-0700\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: src/Time.cpp:50 src/Time.cpp:67 src/Time.cpp:75 src/Time.cpp:96
#: src/Time.cpp:106 src/Time.cpp:114 src/Time.cpp:137 src/Time.cpp:147
#: src/Time.cpp:155 src/Time.cpp:208
#, c-format
msgid "%s failed: %s"
msgstr ""

#: src/md/cart/cart.cpp:373 src/wswan/main.cpp:257
msgid "ROM image is too small."
msgstr ""

#: src/md/cart/cart.cpp:376 src/wswan/main.cpp:262
msgid "ROM image is too large."
msgstr ""

#: src/md/cart/cart.cpp:475
#, c-format
msgid "Mapper: %s\n"
msgstr ""

#: src/md/cart/cart.cpp:476
#, c-format
msgid "SRAM Type:  0x%08x\n"
msgstr ""

#: src/md/cart/cart.cpp:477
#, c-format
msgid "SRAM Start: 0x%08x\n"
msgstr ""

#: src/md/cart/cart.cpp:478
#, c-format
msgid "SRAM End:   0x%08x\n"
msgstr ""

#: src/md/cart/cart.cpp:491
#, c-format
msgid "Handler for mapper/board \"%s\" not found!\n"
msgstr ""

#: src/md/cd/cd.cpp:910
msgid "BIOS is incorrect size."
msgstr ""

#: src/md/system.cpp:44
msgid "No multitap(s)."
msgstr ""

#: src/md/system.cpp:46
msgid "Team Player/Sega Tap on MD/Genesis port 1."
msgstr ""

#: src/md/system.cpp:47
msgid "Team Player/Sega Tap on MD/Genesis port 2."
msgstr ""

#: src/md/system.cpp:48
msgid "Team Player/Sega Tap on both MD/Genesis ports."
msgstr ""

#: src/md/system.cpp:50
msgid "EA 4-Way Play"
msgstr ""

#: src/md/system.cpp:424 src/gba/GBA.cpp:724 src/gb/gb.cpp:2115
#: src/lynx/system.cpp:225
#, c-format
msgid "ROM:       %dKiB\n"
msgstr ""

#: src/md/system.cpp:425 src/sms/cart.cpp:148 src/gba/GBA.cpp:725
#: src/gb/gb.cpp:2116 src/pce/huc.cpp:322
#, c-format
msgid "ROM CRC32: 0x%08x\n"
msgstr ""

#: src/md/system.cpp:426 src/ngp/neopop.cpp:200 src/sms/cart.cpp:149
#: src/gba/GBA.cpp:726 src/wswan/main.cpp:318 src/gb/gb.cpp:2117
#: src/vb/vb.cpp:635 src/lynx/system.cpp:226 src/pce_fast/huc.cpp:188
#: src/pce/huc.cpp:323
#, c-format
msgid "ROM MD5:   0x%s\n"
msgstr ""

#: src/md/system.cpp:427
#, c-format
msgid "Header MD5: 0x%s\n"
msgstr ""

#: src/md/system.cpp:428
#, c-format
msgid "Product Code: %s\n"
msgstr ""

#: src/md/system.cpp:429
#, c-format
msgid "Domestic name: %s\n"
msgstr ""

#: src/md/system.cpp:430
#, c-format
msgid "Overseas name: %s\n"
msgstr ""

#: src/md/system.cpp:431
#, c-format
msgid "Copyright: %s\n"
msgstr ""

#: src/md/system.cpp:433
#, c-format
msgid "Checksum:  0x%04x\n"
msgstr ""

#: src/md/system.cpp:435
#, c-format
msgid ""
"Checksum:  0x%04x\n"
" Warning: calculated checksum(0x%04x) does not match\n"
msgstr ""

#: src/md/system.cpp:437
msgid "Supported I/O devices:\n"
msgstr ""

#: src/md/system.cpp:442
#, c-format
msgid "%s\n"
msgstr ""

#: src/md/system.cpp:455
msgid "Supported regions:\n"
msgstr ""

#: src/md/system.cpp:458
msgid "Japan/Domestic NTSC\n"
msgstr ""

#: src/md/system.cpp:460
msgid "Japan/Domestic PAL\n"
msgstr ""

#: src/md/system.cpp:462
msgid "Overseas NTSC\n"
msgstr ""

#: src/md/system.cpp:464
msgid "Overseas PAL\n"
msgstr ""

#: src/md/system.cpp:527
#, c-format
msgid "Active Region: %s %s\n"
msgstr ""

#: src/md/system.cpp:527 src/md/system.cpp:528
msgid "Overseas"
msgstr ""

#: src/md/system.cpp:527 src/md/system.cpp:528 src/sms/cart.cpp:151
msgid "Domestic"
msgstr ""

#: src/md/system.cpp:527 src/md/system.cpp:528
msgid "PAL"
msgstr ""

#: src/md/system.cpp:527 src/md/system.cpp:528
msgid "NTSC"
msgstr ""

#: src/md/system.cpp:528
#, c-format
msgid "Active Region Reported: %s %s\n"
msgstr ""

#: src/md/system.cpp:588
#, c-format
msgid "Active Multitap(s): %s\n"
msgstr ""

#: src/md/system.cpp:723 src/md/system.cpp:738
msgid "Match game's header."
msgstr ""

#: src/md/system.cpp:723
msgid ""
"Emulate the region that the game indicates it expects to run in via data in "
"the header(or in an internal database for a few games that may have bad "
"header data)."
msgstr ""

#: src/md/system.cpp:725 src/md/system.cpp:740
msgid "Overseas(non-Japan), NTSC"
msgstr ""

#: src/md/system.cpp:725 src/md/system.cpp:740
msgid "Region used in North America."
msgstr ""

#: src/md/system.cpp:726 src/md/system.cpp:741
msgid "Overseas(non-Japan), PAL"
msgstr ""

#: src/md/system.cpp:726 src/md/system.cpp:741
msgid "Region used in Europe."
msgstr ""

#: src/md/system.cpp:728 src/md/system.cpp:743
msgid "Domestic(Japan), NTSC"
msgstr ""

#: src/md/system.cpp:728 src/md/system.cpp:743
msgid "Region used in Japan."
msgstr ""

#: src/md/system.cpp:729 src/md/system.cpp:744
msgid "Domestic(Japan), PAL"
msgstr ""

#: src/md/system.cpp:729 src/md/system.cpp:744
msgid "Probably an invalid region, but available for testing purposes anyway."
msgstr ""

#: src/md/system.cpp:736
msgid "Match the region emulated."
msgstr ""

#: src/md/system.cpp:738
msgid ""
"This option, in conjunction with the \"md.region\" setting, can be used to "
"run all games at NTSC speeds, or all games at PAL speeds."
msgstr ""

#: src/md/system.cpp:751
msgid "Emulate the specified region's Genesis/MegaDrive"
msgstr ""

#: src/md/system.cpp:752
msgid "Region reported to the game."
msgstr ""

#: src/md/system.cpp:754 src/pce_fast/pce.cpp:700 src/pce/pce.cpp:1106
msgid "Path to the CD BIOS"
msgstr ""

#: src/md/system.cpp:754
msgid "SegaCD/MegaCD emulation is currently nonfunctional."
msgstr ""

#: src/md/system.cpp:756 src/nes/nes.cpp:490 src/snes/interface.cpp:1326
#: src/pce_fast/pce.cpp:689
msgid "Correct the aspect ratio."
msgstr ""

#: src/md/system.cpp:758
msgid "Automatically select appropriate input devices."
msgstr ""

#: src/md/system.cpp:759
msgid ""
"Automatically select appropriate input devices, based on an internal "
"database.  Currently, only multitap device usage data is contained in the "
"database."
msgstr ""

#: src/md/system.cpp:761
msgid "Enable multitap(s)."
msgstr ""

#: src/md/system.cpp:763 src/ss/ss.cpp:1770 src/snes/interface.cpp:1324
#: src/psx/psx.cpp:2223 src/pce/pce.cpp:1091
msgid "Emulated mouse sensitivity."
msgstr ""

#: src/md/system.cpp:770
msgid "Super Magic Drive binary ROM Image"
msgstr ""

#: src/md/system.cpp:771
msgid "Super Magic Drive interleaved format ROM Image"
msgstr ""

#: src/md/system.cpp:772
msgid "Multi Game Doctor format ROM Image"
msgstr ""

#: src/FileStream.cpp:100
msgid "Unknown FileStream mode."
msgstr ""

#: src/FileStream.cpp:145 src/FileStream.cpp:155
#: src/compress/GZFileStream.cpp:59
#, c-format
msgid "Error opening file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:296 src/FileStream.cpp:299
#: src/compress/GZFileStream.cpp:100 src/compress/GZFileStream.cpp:106
#: src/compress/GZFileStream.cpp:131
#, c-format
msgid "Error reading from opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:299 src/MemoryStream.cpp:215 src/MemoryStream.cpp:223
#: src/nes/unif.cpp:473 src/compress/GZFileStream.cpp:106
#: src/compress/ZLInflateFilter.cpp:115
msgid "Unexpected EOF"
msgstr ""

#: src/FileStream.cpp:316 src/compress/GZFileStream.cpp:164
#, c-format
msgid "Error writing to opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:328
#, c-format
msgid "Error truncating opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:338 src/compress/GZFileStream.cpp:184
#, c-format
msgid "Error seeking in opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:349 src/compress/GZFileStream.cpp:148
#, c-format
msgid "Error flushing to opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:361 src/compress/GZFileStream.cpp:222
#, c-format
msgid "Error getting position in opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:375
#, c-format
msgid "Error getting the size of opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:394
#, c-format
msgid "Error locking opened file \"%s\": 0x%08x"
msgstr ""

#: src/FileStream.cpp:401
#, c-format
msgid "Error locking opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:416
#, c-format
msgid "Error unlocking opened file \"%s\": 0x%08x"
msgstr ""

#: src/FileStream.cpp:423
#, c-format
msgid "Error unlocking opened file \"%s\": %s"
msgstr ""

#: src/FileStream.cpp:468
#, c-format
msgid "Error closing opened file \"%s\": %s"
msgstr ""

#: src/Stream.cpp:42
msgid "Stream is not seekable."
msgstr ""

#: src/Stream.cpp:45
msgid "Stream is not capable of fast seeks."
msgstr ""

#: src/Stream.cpp:99 src/Stream.cpp:133
#, c-format
msgid "Size limit of %llu bytes would be exceeded."
msgstr ""

#: src/SNSFLoader.cpp:66
#, c-format
msgid "SNSF Reserved Section Unknown/Unsupported Data Type 0x%08x"
msgstr ""

#: src/SNSFLoader.cpp:81
#, c-format
msgid "SNSF Reserved Section SRAM block size(=%u) is too large."
msgstr ""

#: src/SNSFLoader.cpp:86
#, c-format
msgid ""
"SNSF Reserved Section SRAM block combined offset+size(=%llu) is too large."
msgstr ""

#: src/SNSFLoader.cpp:100
msgid "Malformed SNSF reserved section."
msgstr ""

#: src/SNSFLoader.cpp:117
#, c-format
msgid "SNSF Header Field Offset(=%u) is too large."
msgstr ""

#: src/SNSFLoader.cpp:122
#, c-format
msgid "SNSF Header Field Size(=%u) is too large."
msgstr ""

#: src/SNSFLoader.cpp:127
#, c-format
msgid "SNSF Combined Header Fields Offset(=%u) + Size(=%u) is too large."
msgstr ""

#: src/drivers_dos/Joystick.cpp:135 src/drivers/Joystick.cpp:135
msgid "Initializing joysticks...\n"
msgstr ""

#: src/drivers_dos/Joystick.cpp:196 src/drivers/Joystick.cpp:196
#, c-format
msgid "Joystick %u - %s - Unique ID: %016llx\n"
msgstr ""

#: src/drivers_dos/main.cpp:43
msgid "8-bit VGA."
msgstr ""

#: src/drivers_dos/main.cpp:52
msgid "Default sound driver."
msgstr ""

#: src/drivers_dos/main.cpp:54
msgid ""
"Ensoniq ES1370.  Used on the \"AudioPCI\", and some other PCI \"Sound Blaster"
"\"-branded cards."
msgstr ""

#: src/drivers_dos/main.cpp:55
msgid ""
"Ensoniq ES1371/ES1373/CT5880.  Used on the \"AudioPCI 97\", and many other "
"PCI \"Sound Blaster\" and \"Vibra\"-branded cards."
msgstr ""

#: src/drivers_dos/main.cpp:57
msgid "C-Media CMI-8738."
msgstr ""

#: src/drivers_dos/main.cpp:59
msgid "ISA Sound Blaster cards; Sound Blaster 2.0, Pro, 16, AWE32, AWE64, etc."
msgstr ""

#: src/drivers_dos/main.cpp:67 src/drivers/main.cpp:123
msgid "Analog axis binary press detection threshold."
msgstr ""

#: src/drivers_dos/main.cpp:67 src/drivers/main.cpp:123
msgid ""
"Threshold for detecting a digital-like \"button\" press on analog axis, in "
"percent."
msgstr ""

#: src/drivers_dos/main.cpp:68 src/drivers/main.cpp:124
msgid "Auto-fire frequency."
msgstr ""

#: src/drivers_dos/main.cpp:68 src/drivers/main.cpp:124
msgid "Auto-fire frequency = GameSystemFrameRateHz / (value + 1)"
msgstr ""

#: src/drivers_dos/main.cpp:69 src/drivers/main.cpp:125
msgid "Dangerous key action delay."
msgstr ""

#: src/drivers_dos/main.cpp:69 src/drivers/main.cpp:125
msgid ""
"The length of time, in milliseconds, that a button/key corresponding to a "
"\"dangerous\" command like power, reset, exit, etc. must be pressed before "
"the command is executed."
msgstr ""

#: src/drivers_dos/main.cpp:71 src/drivers/video.cpp:150
msgid "Video output method/driver."
msgstr ""

#: src/drivers_dos/main.cpp:73 src/drivers/main.cpp:133
msgid "Enable frameskip during emulation rendering."
msgstr ""

#: src/drivers_dos/main.cpp:74 src/drivers/main.cpp:134
msgid "Disable for rendering code performance testing."
msgstr ""

#: src/drivers_dos/main.cpp:76 src/drivers/main.cpp:140
msgid "Fast-forwarding speed multiplier."
msgstr ""

#: src/drivers_dos/main.cpp:77 src/drivers/main.cpp:141
msgid "Treat the fast-forward button as a toggle."
msgstr ""

#: src/drivers_dos/main.cpp:78 src/drivers/main.cpp:142
msgid "Silence sound output when fast-forwarding."
msgstr ""

#: src/drivers_dos/main.cpp:80 src/drivers/main.cpp:144
msgid "SLOW-forwarding speed multiplier."
msgstr ""

#: src/drivers_dos/main.cpp:81 src/drivers/main.cpp:145
msgid "Treat the SLOW-forward button as a toggle."
msgstr ""

#: src/drivers_dos/main.cpp:83 src/drivers/main.cpp:147
msgid "Disable speed throttling when sound is disabled."
msgstr ""

#: src/drivers_dos/main.cpp:84 src/drivers/main.cpp:148
msgid "Automatic load/save state on game load/save."
msgstr ""

#: src/drivers_dos/main.cpp:84 src/drivers/main.cpp:148
msgid ""
"Automatically save and load save states when a game is closed or loaded, "
"respectively."
msgstr ""

#: src/drivers_dos/main.cpp:85 src/drivers/main.cpp:149
msgid "Select sound driver."
msgstr ""

#: src/drivers_dos/main.cpp:85 src/drivers/main.cpp:149
msgid ""
"The following choices are possible, sorted by preference, high to low, when "
"\"default\" driver is used, but dependent on being compiled in."
msgstr ""

#: src/drivers_dos/main.cpp:86 src/drivers/main.cpp:150
msgid "Select sound output device."
msgstr ""

#: src/drivers_dos/main.cpp:86 src/drivers/main.cpp:150
msgid ""
"When using ALSA sound output under Linux, the \"sound.device\" setting "
"\"default\" is Mednafen's default, IE \"hw:0\", not ALSA's \"default\". If "
"you want to use ALSA's \"default\", use \"sexyal-literal-default\"."
msgstr ""

#: src/drivers_dos/main.cpp:87 src/drivers/main.cpp:151
msgid "Sound volume level, in percent."
msgstr ""

#: src/drivers_dos/main.cpp:87 src/drivers/main.cpp:151
msgid ""
"Setting this volume control higher than the default of \"100\" may severely "
"distort the sound."
msgstr ""

#: src/drivers_dos/main.cpp:88 src/drivers/main.cpp:152
msgid "Enable sound output."
msgstr ""

#: src/drivers_dos/main.cpp:89
msgid "Desired period size in microseconds."
msgstr ""

#: src/drivers_dos/main.cpp:89
msgid ""
"Currently only affects OSS, ALSA, WASAPI, and SDL output.  A value of 0 "
"defers to the default in the driver code in SexyAL.\n"
"\n"
"Note: This is not the \"sound buffer size\" setting, that would be \"sound."
"buffer_time\"."
msgstr ""

#: src/drivers_dos/main.cpp:90
msgid "Desired total buffer size in milliseconds."
msgstr ""

#: src/drivers_dos/main.cpp:91 src/drivers/main.cpp:155
msgid "Specifies the sound playback rate, in sound frames per second(\"Hz\")."
msgstr ""

#: src/drivers_dos/main.cpp:93
msgid ""
"The length of time, in milliseconds, to display the save state or the movie "
"selector after selecting a state or movie."
msgstr ""

#: src/drivers_dos/main.cpp:94 src/drivers/main.cpp:163
msgid "Enable alpha blending for OSD elements."
msgstr ""

#: src/drivers_dos/main.cpp:154 src/drivers/main.cpp:333
msgid "How DARE you interrupt me!\n"
msgstr ""

#: src/drivers_dos/main.cpp:158 src/drivers/main.cpp:337
msgid "MUST TERMINATE ALL HUMANS\n"
msgstr ""

#: src/drivers_dos/main.cpp:162 src/drivers/main.cpp:341
msgid "Reach out and hang-up on someone.\n"
msgstr ""

#: src/drivers_dos/main.cpp:166 src/drivers/main.cpp:345
msgid ""
"Iyeeeeeeeee!!!  A segmentation fault has occurred.  Have a fluffy day.\n"
msgstr ""

#: src/drivers_dos/main.cpp:170 src/drivers/main.cpp:349
msgid "The pipe has broken!  Better watch out for floods...\n"
msgstr ""

#: src/drivers_dos/main.cpp:175 src/drivers/main.cpp:354
msgid "I told you to be nice to the driver.\n"
msgstr ""

#: src/drivers_dos/main.cpp:179 src/drivers/main.cpp:358
msgid "Those darn floating points.  Ne'er know when they'll bite!\n"
msgstr ""

#: src/drivers_dos/main.cpp:183 src/drivers/main.cpp:362
msgid "Don't throw your clock at the meowing cats!\n"
msgstr ""

#: src/drivers_dos/main.cpp:187 src/drivers/main.cpp:366
msgid "Abort, Retry, Ignore, Fail?\n"
msgstr ""

#: src/drivers_dos/main.cpp:191 src/drivers_dos/main.cpp:195
#: src/drivers/main.cpp:370 src/drivers/main.cpp:374
msgid "Killing your processes is not nice.\n"
msgstr ""

#: src/drivers_dos/main.cpp:205 src/drivers/main.cpp:384
msgid ""
"\n"
"Signal has been caught and dealt with: "
msgstr ""

#: src/drivers_dos/main.cpp:333 src/drivers/main.cpp:676
msgid "Show help!"
msgstr ""

#: src/drivers_dos/main.cpp:338
msgid ""
"Load and boot from a physical CD, treating [FILE] as the optional device "
"name."
msgstr ""

#: src/drivers_dos/main.cpp:340 src/drivers/main.cpp:684
msgid "Force usage of specified emulation module."
msgstr ""

#: src/drivers_dos/main.cpp:342 src/drivers/main.cpp:689
msgid "Dump settings definition data to specified file."
msgstr ""

#: src/drivers_dos/main.cpp:343 src/drivers/main.cpp:690
msgid "Dump modules definition data to specified file."
msgstr ""

#: src/drivers_dos/main.cpp:350 src/drivers/main.cpp:708
#, c-format
msgid "Usage: %s [OPTION]... [FILE]\n"
msgstr ""

#: src/drivers_dos/main.cpp:353 src/drivers/main.cpp:711
#, c-format
msgid ""
"No command-line arguments specified.\n"
"\n"
msgstr ""

#: src/drivers_dos/main.cpp:355 src/drivers/main.cpp:713
#, c-format
msgid ""
"\tPlease refer to the documentation for option parameters and usage.\n"
"\n"
msgstr ""

#: src/drivers_dos/main.cpp:368 src/drivers/main.cpp:732
#, c-format
msgid ""
"Each setting(listed in the documentation) can also be passed as an argument "
"by prefixing the name with a hyphen,\n"
"and specifying the value to change the setting to as the next argument.\n"
"\n"
msgstr ""

#: src/drivers_dos/main.cpp:369 src/drivers/main.cpp:733
#, c-format
msgid ""
"For example:\n"
"\t%s -pce.stretch aspect -pce.pixshader autoipsharper \"Hyper Bonk Soldier."
"pce\"\n"
"\n"
msgstr ""

#: src/drivers_dos/main.cpp:370 src/drivers/main.cpp:734
#, c-format
msgid ""
"Settings specified in this manner are automatically saved to the "
"configuration file, hence they\n"
"do not need to be passed to future invocations of the Mednafen executable.\n"
msgstr ""

#: src/drivers_dos/main.cpp:386 src/drivers/main.cpp:767
msgid "No game filename specified!"
msgstr ""

#: src/drivers_dos/main.cpp:652 src/drivers/main.cpp:1421
#, c-format
msgid "Compiled with gcc %s\n"
msgstr ""

#: src/drivers_dos/main.cpp:663 src/drivers/main.cpp:1425
#: src/drivers/main.cpp:1463
#, c-format
msgid "Running with %s\n"
msgstr ""

#: src/drivers_dos/main.cpp:670
#, c-format
msgid "Compiled against zlib %s, running with zlib %s\n"
msgstr ""

#: src/drivers_dos/main.cpp:690 src/drivers/main.cpp:1747
#, c-format
msgid "Starting Mednafen %s\n"
msgstr ""

#: src/drivers_dos/main.cpp:693 src/drivers/main.cpp:1750
msgid "Build information:\n"
msgstr ""

#: src/drivers_dos/main.cpp:700 src/drivers/main.cpp:1760
#, c-format
msgid "Base directory: %s\n"
msgstr ""

#: src/drivers_dos/main.cpp:721 src/drivers/main.cpp:1804
#, c-format
msgid "Error creating directories: %s\n"
msgstr ""

#: src/drivers_dos/input.cpp:539 src/drivers/input.cpp:471
msgid "Cannot change input device while state rewinding is active."
msgstr ""

#: src/drivers_dos/input.cpp:558 src/drivers/input.cpp:494
#, c-format
msgid "%s selected on port %d"
msgstr ""

#: src/drivers_dos/input.cpp:642 src/drivers/input.cpp:593
msgid "Save state"
msgstr ""

#: src/drivers_dos/input.cpp:643 src/drivers/input.cpp:594
msgid "Load state"
msgstr ""

#: src/drivers_dos/input.cpp:644 src/drivers/input.cpp:595
msgid "Save movie"
msgstr ""

#: src/drivers_dos/input.cpp:645 src/drivers/input.cpp:596
msgid "Load movie"
msgstr ""

#: src/drivers_dos/input.cpp:646 src/drivers/input.cpp:597
msgid "Toggle state rewind functionality"
msgstr ""

#: src/drivers_dos/input.cpp:648 src/drivers/input.cpp:599
msgid "Save state 0 select"
msgstr ""

#: src/drivers_dos/input.cpp:649 src/drivers/input.cpp:600
msgid "Save state 1 select"
msgstr ""

#: src/drivers_dos/input.cpp:650 src/drivers/input.cpp:601
msgid "Save state 2 select"
msgstr ""

#: src/drivers_dos/input.cpp:651 src/drivers/input.cpp:602
msgid "Save state 3 select"
msgstr ""

#: src/drivers_dos/input.cpp:652 src/drivers/input.cpp:603
msgid "Save state 4 select"
msgstr ""

#: src/drivers_dos/input.cpp:653 src/drivers/input.cpp:604
msgid "Save state 5 select"
msgstr ""

#: src/drivers_dos/input.cpp:654 src/drivers/input.cpp:605
msgid "Save state 6 select"
msgstr ""

#: src/drivers_dos/input.cpp:655 src/drivers/input.cpp:606
msgid "Save state 7 select"
msgstr ""

#: src/drivers_dos/input.cpp:656 src/drivers/input.cpp:607
msgid "Save state 8 select"
msgstr ""

#: src/drivers_dos/input.cpp:657 src/drivers/input.cpp:608
msgid "Save state 9 select"
msgstr ""

#: src/drivers_dos/input.cpp:659 src/drivers/input.cpp:610
msgid "Movie 0 select"
msgstr ""

#: src/drivers_dos/input.cpp:660 src/drivers/input.cpp:611
msgid "Movie 1 select"
msgstr ""

#: src/drivers_dos/input.cpp:661 src/drivers/input.cpp:612
msgid "Movie 2 select"
msgstr ""

#: src/drivers_dos/input.cpp:662 src/drivers/input.cpp:613
msgid "Movie 3 select"
msgstr ""

#: src/drivers_dos/input.cpp:663 src/drivers/input.cpp:614
msgid "Movie 4 select"
msgstr ""

#: src/drivers_dos/input.cpp:664 src/drivers/input.cpp:615
msgid "Movie 5 select"
msgstr ""

#: src/drivers_dos/input.cpp:665 src/drivers/input.cpp:616
msgid "Movie 6 select"
msgstr ""

#: src/drivers_dos/input.cpp:666 src/drivers/input.cpp:617
msgid "Movie 7 select"
msgstr ""

#: src/drivers_dos/input.cpp:667 src/drivers/input.cpp:618
msgid "Movie 8 select"
msgstr ""

#: src/drivers_dos/input.cpp:668 src/drivers/input.cpp:619
msgid "Movie 9 select"
msgstr ""

#: src/drivers_dos/input.cpp:670 src/drivers/input.cpp:621
msgid "Toggle graphics layer 1"
msgstr ""

#: src/drivers_dos/input.cpp:671 src/drivers/input.cpp:622
msgid "Toggle graphics layer 2"
msgstr ""

#: src/drivers_dos/input.cpp:672 src/drivers/input.cpp:623
msgid "Toggle graphics layer 3"
msgstr ""

#: src/drivers_dos/input.cpp:673 src/drivers/input.cpp:624
msgid "Toggle graphics layer 4"
msgstr ""

#: src/drivers_dos/input.cpp:674 src/drivers/input.cpp:625
msgid "Toggle graphics layer 5"
msgstr ""

#: src/drivers_dos/input.cpp:675 src/drivers/input.cpp:626
msgid "Toggle graphics layer 6"
msgstr ""

#: src/drivers_dos/input.cpp:676 src/drivers/input.cpp:627
msgid "Toggle graphics layer 7"
msgstr ""

#: src/drivers_dos/input.cpp:677 src/drivers/input.cpp:628
msgid "Toggle graphics layer 8"
msgstr ""

#: src/drivers_dos/input.cpp:678 src/drivers/input.cpp:629
msgid "Toggle graphics layer 9"
msgstr ""

#: src/drivers_dos/input.cpp:680 src/drivers/input.cpp:631
msgid "Take screen snapshot"
msgstr ""

#: src/drivers_dos/input.cpp:682 src/drivers/input.cpp:634
msgid "Toggle fullscreen mode"
msgstr ""

#: src/drivers_dos/input.cpp:683 src/drivers/input.cpp:635
msgid "Fast-forward"
msgstr ""

#: src/drivers_dos/input.cpp:684 src/drivers/input.cpp:636
msgid "Slow-forward"
msgstr ""

#: src/drivers_dos/input.cpp:686 src/drivers/input.cpp:638
msgid "Insert coin"
msgstr ""

#: src/drivers_dos/input.cpp:687 src/drivers/input.cpp:639
msgid "Toggle DIP switch view"
msgstr ""

#: src/drivers_dos/input.cpp:688 src/drivers/input.cpp:640
msgid "Select disk/disc"
msgstr ""

#: src/drivers_dos/input.cpp:689 src/drivers/input.cpp:641
msgid "Insert/Eject disk/disc"
msgstr ""

#: src/drivers_dos/input.cpp:690 src/drivers/input.cpp:642
msgid "Activate barcode(for Famicom)"
msgstr ""

#: src/drivers_dos/input.cpp:691
msgid "Grab input and disable commands"
msgstr ""

#: src/drivers_dos/input.cpp:692 src/drivers/input.cpp:644
msgid "Configure buttons on virtual port 1"
msgstr ""

#: src/drivers_dos/input.cpp:693 src/drivers/input.cpp:645
msgid "Configure buttons on virtual port 2"
msgstr ""

#: src/drivers_dos/input.cpp:694 src/drivers/input.cpp:646
msgid "Configure buttons on virtual port 3"
msgstr ""

#: src/drivers_dos/input.cpp:695 src/drivers/input.cpp:647
msgid "Configure buttons on virtual port 4"
msgstr ""

#: src/drivers_dos/input.cpp:696 src/drivers/input.cpp:648
msgid "Configure buttons on virtual port 5"
msgstr ""

#: src/drivers_dos/input.cpp:697 src/drivers/input.cpp:649
msgid "Configure buttons on virtual port 6"
msgstr ""

#: src/drivers_dos/input.cpp:698 src/drivers/input.cpp:650
msgid "Configure buttons on virtual port 7"
msgstr ""

#: src/drivers_dos/input.cpp:699 src/drivers/input.cpp:651
msgid "Configure buttons on virtual port 8"
msgstr ""

#: src/drivers_dos/input.cpp:700 src/drivers/input.cpp:657
msgid "Configure command key"
msgstr ""

#: src/drivers_dos/input.cpp:701 src/drivers/input.cpp:658
msgid "Configure command key, for all-pressed-to-trigger mode"
msgstr ""

#: src/drivers_dos/input.cpp:703 src/drivers/input.cpp:660
msgid ""
"Detect analog buttons on physical joysticks/gamepads(for use with the input "
"configuration process)."
msgstr ""

#: src/drivers_dos/input.cpp:705 src/drivers/input.cpp:662
msgid "Reset"
msgstr ""

#: src/drivers_dos/input.cpp:706 src/drivers/input.cpp:663
msgid "Power toggle"
msgstr ""

#: src/drivers_dos/input.cpp:707 src/drivers/help.cpp:53
#: src/drivers/input.cpp:664
msgid "Exit"
msgstr ""

#: src/drivers_dos/input.cpp:708 src/drivers/help.cpp:45
#: src/drivers/input.cpp:665
msgid "Rewind"
msgstr ""

#: src/drivers_dos/input.cpp:709 src/drivers/input.cpp:666
msgid "Rotate screen"
msgstr ""

#: src/drivers_dos/input.cpp:711 src/drivers/input.cpp:669
msgid "Advance frame"
msgstr ""

#: src/drivers_dos/input.cpp:712 src/drivers/input.cpp:670
msgid "Return to normal mode after advancing frames"
msgstr ""

#: src/drivers_dos/input.cpp:713 src/drivers/input.cpp:673
msgid "Toggle frames-per-second display"
msgstr ""

#: src/drivers_dos/input.cpp:714 src/drivers/input.cpp:675
msgid "Decrease selected save state slot by 1"
msgstr ""

#: src/drivers_dos/input.cpp:715 src/drivers/input.cpp:676
msgid "Increase selected save state slot by 1"
msgstr ""

#: src/drivers_dos/input.cpp:716 src/drivers/input.cpp:677
msgid "Toggle help screen"
msgstr ""

#: src/drivers_dos/input.cpp:717 src/drivers/input.cpp:678
msgid "Select virtual device on virtual input port 1"
msgstr ""

#: src/drivers_dos/input.cpp:718 src/drivers/input.cpp:679
msgid "Select virtual device on virtual input port 2"
msgstr ""

#: src/drivers_dos/input.cpp:719 src/drivers/input.cpp:680
msgid "Select virtual device on virtual input port 3"
msgstr ""

#: src/drivers_dos/input.cpp:720 src/drivers/input.cpp:681
msgid "Select virtual device on virtual input port 4"
msgstr ""

#: src/drivers_dos/input.cpp:721 src/drivers/input.cpp:682
msgid "Select virtual device on virtual input port 5"
msgstr ""

#: src/drivers_dos/input.cpp:722 src/drivers/input.cpp:683
msgid "Select virtual device on virtual input port 6"
msgstr ""

#: src/drivers_dos/input.cpp:723 src/drivers/input.cpp:684
msgid "Select virtual device on virtual input port 7"
msgstr ""

#: src/drivers_dos/input.cpp:724 src/drivers/input.cpp:685
msgid "Select virtual device on virtual input port 8"
msgstr ""

#: src/drivers_dos/input.cpp:923 src/drivers/input.cpp:960
#, c-format
msgid "%s enabled."
msgstr ""

#: src/drivers_dos/input.cpp:925 src/drivers/input.cpp:962
#, c-format
msgid "%s disabled."
msgstr ""

#: src/drivers_dos/input.cpp:958 src/drivers/input.cpp:1057
msgid "Configuration interrupted."
msgstr ""

#: src/drivers_dos/input.cpp:977 src/drivers_dos/input.cpp:1567
#: src/drivers/input.cpp:1075 src/drivers/input.cpp:1772
msgid "Configuration finished."
msgstr ""

#: src/drivers_dos/input.cpp:990 src/drivers/input.cpp:1087
#, c-format
msgid "Press command key to remap now%s..."
msgstr ""

#: src/drivers_dos/input.cpp:990 src/drivers/input.cpp:1087
msgid "(AND Mode)"
msgstr ""

#: src/drivers_dos/input.cpp:1007
msgid "Command processing disabled."
msgstr ""

#: src/drivers_dos/input.cpp:1009
msgid "Command processing enabled."
msgstr ""

#: src/drivers_dos/input.cpp:1036 src/drivers/input.cpp:1207
#, c-format
msgid "No buttons to configure for input port %u!"
msgstr ""

#: src/drivers_dos/input.cpp:1091 src/drivers/main.cpp:869
#: src/drivers/input.cpp:1263
msgid "State rewinding functionality enabled."
msgstr ""

#: src/drivers_dos/input.cpp:1091 src/drivers/input.cpp:1263
msgid "State rewinding functionality disabled."
msgstr ""

#: src/drivers_dos/input.cpp:1240 src/drivers/input.cpp:1416
msgid "Barcode Entered"
msgstr ""

#: src/drivers_dos/input.cpp:1242 src/drivers/input.cpp:1418
msgid "Enter Barcode"
msgstr ""

#: src/drivers_dos/input.cpp:1248 src/drivers/input.cpp:1424
#, c-format
msgid "Barcode: %s"
msgstr ""

#: src/drivers_dos/sound.cpp:144 src/drivers_dos/sound.cpp:272
#: src/drivers/sound.cpp:170 src/drivers/sound.cpp:291
msgid "Error opening a sound device."
msgstr ""

#: src/drivers_dos/sound.cpp:238 src/drivers/sound.cpp:257
msgid ""
"\n"
"Initializing sound...\n"
msgstr ""

#: src/drivers_dos/sound.cpp:245 src/drivers/sound.cpp:264
#, c-format
msgid ""
"\n"
"Unknown sound driver \"%s\".  Compiled-in sound drivers:\n"
msgstr ""

#: src/drivers_dos/sound.cpp:263 src/drivers/sound.cpp:279
#, c-format
msgid "Using \"%s\" audio driver with SexyAL's default device selection."
msgstr ""

#: src/drivers_dos/sound.cpp:265 src/drivers/sound.cpp:281
#, c-format
msgid "Using \"%s\" audio driver with device \"%s\":"
msgstr ""

#: src/drivers_dos/sound.cpp:282 src/drivers/sound.cpp:299
msgid "Set rate is out of range [22050-192000]"
msgstr ""

#: src/drivers_dos/sound.cpp:287
#, c-format
msgid ""
"\n"
"Bits: %u%s\n"
"Rate: %u\n"
"Channels: %u%s\n"
"Byte order: CPU %s\n"
"Buffer size: %u sample frames(%f ms)\n"
msgstr ""

#: src/drivers_dos/sound.cpp:287
msgid " (floating-point)"
msgstr ""

#: src/drivers_dos/sound.cpp:287 src/drivers/sound.cpp:322
msgid " (non-interleaved) "
msgstr ""

#: src/drivers_dos/sound.cpp:288 src/drivers/sound.cpp:324
#, c-format
msgid "Latency: %u sample frames(%f ms)\n"
msgstr ""

#: src/drivers_dos/sound.cpp:294 src/drivers/sound.cpp:331
#, c-format
msgid "Period size: %u sample frames(%f ms)\n"
msgstr ""

#: src/drivers_dos/sound.cpp:301 src/drivers/sound.cpp:338
msgid ""
"Warning: Period time is too large(it should be <= ~5.333ms).  Video will "
"appear very jerky.\n"
msgstr ""

#: src/drivers_dos/sound.cpp:303 src/drivers/sound.cpp:340
#, c-format
msgid ""
"Warning: Buffer update timing granularity is too large(%f; it should be <= "
"~5.333ms).  Video will appear very jerky.\n"
msgstr ""

#: src/drivers/help.cpp:31
msgid "Toggle Help"
msgstr ""

#: src/drivers/help.cpp:33
msgid "Configure Command Key"
msgstr ""

#: src/drivers/help.cpp:34
msgid "Configure Command Key, for logical AND mode"
msgstr ""

#: src/drivers/help.cpp:35
msgid "Configure buttons on port n(1-8)"
msgstr ""

#: src/drivers/help.cpp:36
msgid "Select device on port n"
msgstr ""

#: src/drivers/help.cpp:37
msgid "Toggle input grabbing"
msgstr ""

#: src/drivers/help.cpp:39
msgid "Rotate Screen"
msgstr ""

#: src/drivers/help.cpp:40
msgid "Toggle Fullscreen Mode"
msgstr ""

#: src/drivers/help.cpp:41
msgid "Take Screen Snapshot"
msgstr ""

#: src/drivers/help.cpp:42
msgid "Take Scaled(and filtered) Screen Snapshot"
msgstr ""

#: src/drivers/help.cpp:44
msgid "Enable state rewinding"
msgstr ""

#: src/drivers/help.cpp:46
msgid "Save State"
msgstr ""

#: src/drivers/help.cpp:47
msgid "Load State"
msgstr ""

#: src/drivers/help.cpp:48
msgid "Select Disk"
msgstr ""

#: src/drivers/help.cpp:49
msgid "Insert coin; Insert/Eject disk"
msgstr ""

#: src/drivers/help.cpp:51
msgid "(Soft) Reset, if available on emulated system."
msgstr ""

#: src/drivers/help.cpp:52
msgid "Power Toggle/Hard Reset"
msgstr ""

#: src/drivers/help.cpp:58
msgid "Default key assignments:"
msgstr ""

#: src/drivers/video-state.cpp:150
#, c-format
msgid "-recording movie %d-"
msgstr ""

#: src/drivers/video-state.cpp:152
#, c-format
msgid "-playing movie %d-"
msgstr ""

#: src/drivers/video-state.cpp:154
msgid "-select movie-"
msgstr ""

#: src/drivers/video-state.cpp:159
msgid "-select state-"
msgstr ""

#: src/drivers/opengl.cpp:611
#, c-format
msgid "Error getting proc address for: %s\n"
msgstr ""

#: src/drivers/opengl.cpp:669
#, c-format
msgid "OpenGL Implementation: %s %s %s\n"
msgstr ""

#: src/drivers/opengl.cpp:673
msgid "Checking extensions:\n"
msgstr ""

#: src/drivers/opengl.cpp:681
msgid "GL_ARB_texture_non_power_of_two found.\n"
msgstr ""

#: src/drivers/opengl.cpp:687
msgid "GL_ARB_sync found.\n"
msgstr ""

#: src/drivers/opengl.cpp:747
msgid "Using non-power-of-2 sized textures.\n"
msgstr ""

#: src/drivers/opengl.cpp:749
msgid "Using power-of-2 sized textures.\n"
msgstr ""

#: src/drivers/opengl.cpp:842
msgid "Checking maximum texture size...\n"
msgstr ""

#: src/drivers/opengl.cpp:860
#, c-format
msgid "Apparently it is at least: %d x %d\n"
msgstr ""

#: src/drivers/opengl.cpp:864
msgid ""
"Warning:  Maximum texture size is reported as being less than 256, but we "
"can't handle that.\n"
msgstr ""

#: src/drivers/opengl.cpp:888
msgid "Using GL_RGBA, GL_UNSIGNED_BYTE for texture source data.\n"
msgstr ""

#: src/drivers/opengl.cpp:898
msgid "Using GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV for texture source data.\n"
msgstr ""

#: src/drivers/shader.cpp:34
#, c-format
msgid "OpenGL Error 0x%04x during \"%s\"."
msgstr ""

#: src/drivers/netplay.cpp:108 src/drivers/netplay.cpp:141
#: src/drivers/netplay.cpp:163
msgid "Mednafen exit pending."
msgstr ""

#: src/drivers/main.cpp:73
msgid "Selects the default sound driver."
msgstr ""

#: src/drivers/main.cpp:75
msgid "The default for Linux(if available)."
msgstr ""

#: src/drivers/main.cpp:76
msgid "The default for OpenBSD."
msgstr ""

#: src/drivers/main.cpp:77
msgid ""
"The default for non-Linux UN*X/POSIX/BSD(other than OpenBSD) systems, or "
"anywhere ALSA is unavailable. If the ALSA driver gives you problems, you can "
"try using this one instead.\n"
"\n"
"If you are using OSSv4 or newer, you should edit \"/usr/lib/oss/conf/osscore."
"conf\", uncomment the max_intrate= line, and change the value from "
"100(default) to 1000(or higher if you know what you're doing), and restart "
"OSS. Otherwise, performance will be poor, and the sound buffer size in "
"Mednafen will be orders of magnitude larger than specified.\n"
"\n"
"If the sound buffer size is still excessively larger than what is specified "
"via the \"sound.buffer_time\" setting, you can try setting \"sound."
"period_time\" to 2666, and as a last resort, 5333, to work around a design "
"flaw/limitation/choice in the OSS API and OSS implementation."
msgstr ""

#: src/drivers/main.cpp:79
msgid ""
"The default when it's available(running on Microsoft Windows Vista and "
"newer)."
msgstr ""

#: src/drivers/main.cpp:81
msgid "The default for Microsoft Windows XP and older."
msgstr ""

#: src/drivers/main.cpp:83
msgid ""
"Experimental exclusive-mode WASAPI driver, usable on Windows Vista and "
"newer.  Use it for lower-latency sound.  May not work properly on all sound "
"cards."
msgstr ""

#: src/drivers/main.cpp:85
msgid ""
"This driver is not recommended, but it serves as a backup driver if the "
"others aren't available. Its performance is generally sub-par, requiring "
"higher latency or faster CPUs/SMP for glitch-free playback, except where the "
"OS provides a sound callback API itself, such as with Mac OS X and BeOS."
msgstr ""

#: src/drivers/main.cpp:87
msgid ""
"The latency reported during startup is for the local sound buffer only and "
"does not include server-side latency.  Please note that video card "
"drivers(in the kernel or X), and hardware-accelerated OpenGL, may interfere "
"with jackd's ability to effectively run with realtime response."
msgstr ""

#: src/drivers/main.cpp:96
msgid "5x7"
msgstr ""

#: src/drivers/main.cpp:97
msgid "6x9"
msgstr ""

#: src/drivers/main.cpp:98
msgid "6x12"
msgstr ""

#: src/drivers/main.cpp:100
msgid "6x13.  CJK support."
msgstr ""

#: src/drivers/main.cpp:101
msgid "9x18;  CJK support."
msgstr ""

#: src/drivers/main.cpp:103
msgid "6x13."
msgstr ""

#: src/drivers/main.cpp:104
msgid "9x18."
msgstr ""

#: src/drivers/main.cpp:122
msgid ""
"Update physical joystick(s) internal state in Mednafen even when Mednafen "
"lacks OS focus."
msgstr ""

#: src/drivers/main.cpp:127
msgid "Server hostname."
msgstr ""

#: src/drivers/main.cpp:128
msgid "Server port."
msgstr ""

#: src/drivers/main.cpp:129
msgid "Font for netplay chat console."
msgstr ""

#: src/drivers/main.cpp:130
msgid "Netplay chat console text scale factor."
msgstr ""

#: src/drivers/main.cpp:130
msgid "A value of 0 enables auto-scaling."
msgstr ""

#: src/drivers/main.cpp:131
msgid "Height of chat console, in lines."
msgstr ""

#: src/drivers/main.cpp:136
msgid "Enable time synchronization(waiting) for frame blitting."
msgstr ""

#: src/drivers/main.cpp:137
msgid ""
"Disable to reduce latency, at the cost of potentially increased video "
"\"juddering\", with the maximum reduction in latency being about 1 video "
"frame's time.\n"
"Will work best with emulated systems that are not very computationally "
"expensive to emulate, combined with running on a relatively fast CPU."
msgstr ""

#: src/drivers/main.cpp:153
msgid "Desired period size in microseconds(μs)."
msgstr ""

#: src/drivers/main.cpp:153
msgid ""
"Currently only affects OSS, ALSA, WASAPI(exclusive mode), and SDL output.  A "
"value of 0 defers to the default in the driver code in SexyAL.\n"
"\n"
"Note: This is not the \"sound buffer size\" setting, that would be \"sound."
"buffer_time\"."
msgstr ""

#: src/drivers/main.cpp:154
msgid "Desired buffer size in milliseconds(ms)."
msgstr ""

#: src/drivers/main.cpp:154
msgid "The default value of 0 enables automatic buffer size selection."
msgstr ""

#: src/drivers/main.cpp:158
msgid "Automatically go into the debugger's step mode after a game is loaded."
msgstr ""

#: src/drivers/main.cpp:161
msgid ""
"Length of time, in milliseconds, to display internal status and error "
"messages"
msgstr ""

#: src/drivers/main.cpp:161
msgid ""
"Time lengths less than 100ms are recommended against unless you understand "
"you may miss important non-fatal error messages, and that the input "
"configuration process may become unusable."
msgstr ""

#: src/drivers/main.cpp:162
msgid ""
"Length of time, in milliseconds, to display the save state or the movie "
"selector after selecting a state or movie."
msgstr ""

#: src/drivers/main.cpp:165
msgid "DO NOT USE UNLESS YOU'RE A SPACE GOAT"
msgstr ""

#: src/drivers/main.cpp:165
msgid ""
"Use this setting with caution, as save state rewinding can have widely "
"variable memory and CPU usage requirements among different games and "
"different emulated systems."
msgstr ""

#: src/drivers/main.cpp:204
msgid "Disassembly font size."
msgstr ""

#: src/drivers/main.cpp:204
msgid ""
"Note: Setting the font size to larger than the default may cause text "
"overlap in the debugger."
msgstr ""

#: src/drivers/main.cpp:207
msgid "Character encoding for the debugger's memory editor."
msgstr ""

#: src/drivers/main.cpp:677
msgid ""
"Enable remote mode with the specified stdout key(EXPERIMENTAL AND "
"INCOMPLETE)."
msgstr ""

#: src/drivers/main.cpp:682
msgid "Start with specified disk/CD(numbered from 0) inserted."
msgstr ""

#: src/drivers/main.cpp:686
msgid "Record sound output to the specified filename in the MS WAV format."
msgstr ""

#: src/drivers/main.cpp:687
msgid ""
"Record video and audio output to the specified filename in the QuickTime "
"format."
msgstr ""

#: src/drivers/main.cpp:694
msgid "Connect to the remote server and start network play."
msgstr ""

#: src/drivers/main.cpp:1434
#, c-format
msgid "Compiled with GNU libstdc++ %lu\n"
msgstr ""

#: src/drivers/main.cpp:1439 src/drivers/video.cpp:950
msgid "Yes"
msgstr ""

#: src/drivers/main.cpp:1441 src/drivers/video.cpp:950
msgid "No"
msgstr ""

#: src/drivers/main.cpp:1443
#, c-format
msgid "Using SJLJ Exceptions: %s\n"
msgstr ""

#: src/drivers/main.cpp:1453
#, c-format
msgid "Compiled against SDL %u.%u.%u, running with SDL %u.%u.%u\n"
msgstr ""

#: src/drivers/main.cpp:1471
#, c-format
msgid "Compiled against zlib %s, running with zlib %s(flags=0x%08lx)\n"
msgstr ""

#: src/drivers/main.cpp:1478
#, c-format
msgid "Compiled against libiconv %u.%u, running with libiconv %u.%u\n"
msgstr ""

#: src/drivers/main.cpp:1772
#, c-format
msgid "Could not create mutex: %s\n"
msgstr ""

#: src/drivers/video.cpp:141
msgid "This output method is preferred, as all features are available with it."
msgstr ""

#: src/drivers/video.cpp:142
msgid ""
"Slower with lower-quality scaling than OpenGL, but if you don't have "
"hardware-accelerated OpenGL rendering, it will be faster than software "
"OpenGL rendering. Bilinear interpolation not available. OpenGL shaders do "
"not work with this output method, of course."
msgstr ""

#: src/drivers/video.cpp:143
msgid ""
"As fast as OpenGL, perhaps faster in some situations, *if* it's hardware-"
"accelerated. Scanline effects are not available. hq2x, hq3x, hq4x are not "
"available. The OSD may be missing or glitchy. PSX emulation will not display "
"properly. Bilinear interpolation can't be turned off. Harsh chroma "
"subsampling blurring in some picture types.  If you use this output method, "
"it is strongly recommended to use a special scaler with it, such as nn2x."
msgstr ""

#: src/drivers/video.cpp:152
msgid "Enable fullscreen mode."
msgstr ""

#: src/drivers/video.cpp:153
msgid "Attempt to synchronize OpenGL page flips to vertical retrace period."
msgstr ""

#: src/drivers/video.cpp:154
msgid ""
"Note: Additionally, if the environment variable \"__GL_SYNC_TO_VBLANK\" does "
"not exist, then it will be created and set to the value specified for this "
"setting.  This has the effect of forcibly enabling or disabling vblank "
"synchronization when running under Linux with NVidia's drivers."
msgstr ""

#: src/drivers/video.cpp:157
msgid "Attempt to disable desktop composition."
msgstr ""

#: src/drivers/video.cpp:157
msgid ""
"Currently, this setting only has an effect on Windows Vista and Windows "
"7(and probably the equivalent server versions as well)."
msgstr ""

#: src/drivers/video.cpp:162 src/drivers/video.cpp:180 src/ss/ss.cpp:1244
#: src/ss/ss.cpp:1245 src/ss/ss.cpp:1246 src/ss/ss.cpp:1261
#: src/nes/nes.cpp:457 src/vb/vb.cpp:909 src/pce_fast/huc.cpp:309
#: src/psx/psx.cpp:1624 src/pce/pce.cpp:671
msgid "Disabled"
msgstr ""

#: src/drivers/video.cpp:167
msgid "Full"
msgstr ""

#: src/drivers/video.cpp:167
msgid "Full-screen stretch, disregarding aspect ratio."
msgstr ""

#: src/drivers/video.cpp:170
msgid "Aspect Preserve"
msgstr ""

#: src/drivers/video.cpp:170
msgid ""
"Full-screen stretch as far as the aspect ratio(in this sense, the equivalent "
"xscalefs == yscalefs) can be maintained."
msgstr ""

#: src/drivers/video.cpp:172
msgid "Aspect Preserve + Integer Scale"
msgstr ""

#: src/drivers/video.cpp:172
msgid ""
"Full-screen stretch, same as \"aspect\" except that the equivalent xscalefs "
"and yscalefs are rounded down to the nearest integer."
msgstr ""

#: src/drivers/video.cpp:173
msgid "Aspect Preserve + Integer Multiple-of-2 Scale"
msgstr ""

#: src/drivers/video.cpp:173
msgid ""
"Full-screen stretch, same as \"aspect_int\", but rounds down to the nearest "
"multiple of 2."
msgstr ""

#: src/drivers/video.cpp:182
msgid "Bilinear"
msgstr ""

#: src/drivers/video.cpp:185
msgid "Linear (X)"
msgstr ""

#: src/drivers/video.cpp:185
msgid "Interpolation only on the X axis."
msgstr ""

#: src/drivers/video.cpp:186
msgid "Linear (Y)"
msgstr ""

#: src/drivers/video.cpp:186
msgid "Interpolation only on the Y axis."
msgstr ""

#: src/drivers/video.cpp:221
msgid "None/Disabled"
msgstr ""

#: src/drivers/video.cpp:222
msgid "Auto Interpolation"
msgstr ""

#: src/drivers/video.cpp:222
msgid ""
"Will automatically interpolate on each axis if the corresponding effective "
"scaling factor is not an integer."
msgstr ""

#: src/drivers/video.cpp:223
msgid "Sharper Auto Interpolation"
msgstr ""

#: src/drivers/video.cpp:223
msgid ""
"Same as \"autoip\", but when interpolation is done, it is done in a manner "
"that will reduce blurriness if possible."
msgstr ""

#: src/drivers/video.cpp:225
msgid "GPU-intensive."
msgstr ""

#: src/drivers/video.cpp:226
msgid "Sharper bilinear interpolation."
msgstr ""

#: src/drivers/video.cpp:227
msgid "Linear interpolation on X axis only."
msgstr ""

#: src/drivers/video.cpp:228
msgid "Linear interpolation on Y axis only."
msgstr ""

#: src/drivers/video.cpp:229
msgid "Sharper version of \"ipxnoty\"."
msgstr ""

#: src/drivers/video.cpp:230
msgid "Sharper version of \"ipynotx\"."
msgstr ""

#: src/drivers/video.cpp:232
msgid "Simple approximation of a color TV CRT look."
msgstr ""

#: src/drivers/video.cpp:232
msgid ""
"Intended for fullscreen modes with a vertical resolution of around 1000 to "
"1500 pixels.  Doesn't simulate halation and electron beam energy "
"distribution nuances."
msgstr ""

#: src/drivers/video.cpp:239
msgid "Goatron"
msgstr ""

#: src/drivers/video.cpp:239
msgid "Brightest."
msgstr ""

#: src/drivers/video.cpp:244
msgid "Borg"
msgstr ""

#: src/drivers/video.cpp:244
msgid "Darkest."
msgstr ""

#: src/drivers/video.cpp:245
msgid "Slenderman"
msgstr ""

#: src/drivers/video.cpp:245
msgid "Spookiest?"
msgstr ""

#: src/drivers/video.cpp:252
msgid "Full-screen horizontal resolution."
msgstr ""

#: src/drivers/video.cpp:253
msgid "Full-screen vertical resolution."
msgstr ""

#: src/drivers/video.cpp:254
msgid ""
"A value of \"0\" will cause the desktop horizontal resolution to be used."
msgstr ""

#: src/drivers/video.cpp:255
msgid "A value of \"0\" will cause the desktop vertical resolution to be used."
msgstr ""

#: src/drivers/video.cpp:257
msgid "Scaling factor for the X axis in windowed mode."
msgstr ""

#: src/drivers/video.cpp:258
msgid "Scaling factor for the Y axis in windowed mode."
msgstr ""

#: src/drivers/video.cpp:260
msgid "Scaling factor for the X axis in fullscreen mode."
msgstr ""

#: src/drivers/video.cpp:261
msgid "Scaling factor for the Y axis in fullscreen mode."
msgstr ""

#: src/drivers/video.cpp:262
msgid ""
"For this settings to have any effect, the \"<system>.stretch\" setting must "
"be set to \"0\"."
msgstr ""

#: src/drivers/video.cpp:264
msgid "Enable scanlines with specified opacity."
msgstr ""

#: src/drivers/video.cpp:265
msgid ""
"Opacity is specified in %; IE a value of \"100\" will give entirely black "
"scanlines.\n"
"\n"
"Negative values are the same as positive values for non-interlaced video, "
"but for interlaced video will cause the scanlines to be overlaid over the "
"previous(if the video.deinterlacer setting is set to \"weave\", the default) "
"field's lines."
msgstr ""

#: src/drivers/video.cpp:267
msgid "Stretch to fill screen."
msgstr ""

#: src/drivers/video.cpp:268
msgid "Enable (bi)linear interpolation."
msgstr ""

#: src/drivers/video.cpp:270
msgid "Enable specified special video scaler."
msgstr ""

#: src/drivers/video.cpp:271
msgid ""
"The destination rectangle is NOT altered by this setting, so if you have "
"xscale and yscale set to \"2\", and try to use a 3x scaling filter like "
"hq3x, the image is not going to look that great. The nearest-neighbor "
"scalers are intended for use with bilinear interpolation enabled, at high "
"resolutions(such as 1280x1024; nn2x(or nny2x) + bilinear interpolation + "
"fullscreen stretching at this resolution looks quite nice)."
msgstr ""

#: src/drivers/video.cpp:273
msgid "Enable specified OpenGL shader."
msgstr ""

#: src/drivers/video.cpp:274
msgid ""
"Obviously, this will only work with the OpenGL \"video.driver\" setting, and "
"only on cards and OpenGL implementations that support shaders, otherwise you "
"will get a black screen, or Mednafen may display an error message when "
"starting up. When a shader is enabled, the \"<system>.videoip\" setting is "
"ignored."
msgstr ""

#: src/drivers/video.cpp:346
msgid "Constant RGB horizontal divergence."
msgstr ""

#: src/drivers/video.cpp:349
msgid "Constant RGB vertical divergence."
msgstr ""

#: src/drivers/video.cpp:352
msgid "Mask pattern."
msgstr ""

#: src/drivers/video.cpp:355
msgid "Transparency of otherwise-opaque mask areas."
msgstr ""

#: src/drivers/video.cpp:358
msgid "Force interlaced video to be treated as progressive."
msgstr ""

#: src/drivers/video.cpp:358
msgid ""
"When disabled, the default, the \"video.deinterlacer\" setting is "
"effectively ignored with respect to what appears on the screen.  When "
"enabled, it may be prudent to disable the scanlines effect controlled by the "
"*.goat.slen setting, or else the scanline effect may look objectionable."
msgstr ""

#: src/drivers/video.cpp:361
msgid "Enable scanlines effect."
msgstr ""

#: src/drivers/video.cpp:553
msgid ""
"WARNING: Resolution is too low for stretch mode selected.  Falling back to "
"\"aspect\" mode.\n"
msgstr ""

#: src/drivers/video.cpp:567
msgid ""
"WARNING: Resolution is too low for stretch mode selected.  Falling back to "
"\"aspect_int\" mode.\n"
msgstr ""

#: src/drivers/video.cpp:702
msgid "Initializing video...\n"
msgstr ""

#: src/drivers/video.cpp:846
msgid "Could not load OpenGL library, disabling OpenGL usage!"
msgstr ""

#: src/drivers/video.cpp:880
msgid "Eep!  Effective X scale setting is way too high.  Correcting."
msgstr ""

#: src/drivers/video.cpp:886
msgid "Eep!  Effective Y scale setting is way too high.  Correcting."
msgstr ""

#: src/drivers/video.cpp:924
#, c-format
msgid "Video Driver: %s\n"
msgstr ""

#: src/drivers/video.cpp:924
msgid "OpenGL"
msgstr ""

#: src/drivers/video.cpp:924
msgid "Overlay"
msgstr ""

#: src/drivers/video.cpp:924
msgid "Software SDL"
msgstr ""

#: src/drivers/video.cpp:926
#, c-format
msgid "Video Mode: %d x %d x %d bpp\n"
msgstr ""

#: src/drivers/video.cpp:933
#, c-format
msgid ""
"Sorry, %dbpp modes are not supported by Mednafen.  Supported bit depths are "
"16bpp, 24bpp, and 32bpp.\n"
msgstr ""

#: src/drivers/video.cpp:947
#, c-format
msgid "Shader: %s%s\n"
msgstr ""

#: src/drivers/video.cpp:950
#, c-format
msgid "Fullscreen: %s\n"
msgstr ""

#: src/drivers/video.cpp:951
#, c-format
msgid "Special Scaler: %s\n"
msgstr ""

#: src/drivers/video.cpp:951 src/ss/ss.cpp:1104 src/ss/ss.cpp:1749
#: src/gb/gb.cpp:1953
msgid "None"
msgstr ""

#: src/drivers/video.cpp:954
msgid "Scanlines: Off\n"
msgstr ""

#: src/drivers/video.cpp:956
#, c-format
msgid "Scanlines: %d%% opacity%s\n"
msgstr ""

#: src/drivers/video.cpp:956
msgid " (with interlace field obscure)"
msgstr ""

#: src/drivers/video.cpp:958
#, c-format
msgid "Destination Rectangle: X=%d, Y=%d, W=%d, H=%d\n"
msgstr ""

#: src/drivers/video.cpp:962
msgid ""
"Warning:  Destination rectangle exceeds screen dimensions.  This is ok if "
"you really do want the clipping...\n"
msgstr ""

#: src/drivers/input.cpp:382
#, c-format
msgid "%s%s%s"
msgstr ""

#: src/drivers/input.cpp:382
msgid "Rapid "
msgstr ""

#: src/drivers/input.cpp:382
msgid " Select"
msgstr ""

#: src/drivers/input.cpp:467
msgid "Cannot change input device during netplay."
msgstr ""

#: src/drivers/input.cpp:474 src/drivers/input.cpp:1204
#, c-format
msgid "Port %u does not exist."
msgstr ""

#: src/drivers/input.cpp:476
#, c-format
msgid "Port %u device not selectable."
msgstr ""

#: src/drivers/input.cpp:632
msgid "Take scaled(and filtered) screen snapshot"
msgstr ""

#: src/drivers/input.cpp:643
msgid "Grab input"
msgstr ""

#: src/drivers/input.cpp:652
msgid "Configure buttons on virtual port 9"
msgstr ""

#: src/drivers/input.cpp:653
msgid "Configure buttons on virtual port 10"
msgstr ""

#: src/drivers/input.cpp:654
msgid "Configure buttons on virtual port 11"
msgstr ""

#: src/drivers/input.cpp:655
msgid "Configure buttons on virtual port 12"
msgstr ""

#: src/drivers/input.cpp:668
msgid "Toggle netplay console"
msgstr ""

#: src/drivers/input.cpp:671
msgid "Toggle cheat console"
msgstr ""

#: src/drivers/input.cpp:672
msgid "Enable/Disable cheats"
msgstr ""

#: src/drivers/input.cpp:674
msgid "Toggle debugger"
msgstr ""

#: src/drivers/input.cpp:686
msgid "Select virtual device on virtual input port 9"
msgstr ""

#: src/drivers/input.cpp:687
msgid "Select virtual device on virtual input port 10"
msgstr ""

#: src/drivers/input.cpp:688
msgid "Select virtual device on virtual input port 11"
msgstr ""

#: src/drivers/input.cpp:689
msgid "Select virtual device on virtual input port 12"
msgstr ""

#: src/drivers/input.cpp:1117
#, c-format
msgid "Input grabbing: %s"
msgstr ""

#: src/drivers/input.cpp:1117 src/ss/input/keyboard.cpp:283
msgid "On"
msgstr ""

#: src/drivers/input.cpp:1117 src/ss/input/keyboard.cpp:282
msgid "Off"
msgstr ""

#: src/drivers/input.cpp:1161
msgid "Application of cheats enabled."
msgstr ""

#: src/drivers/input.cpp:1163
msgid "Application of cheats disabled."
msgstr ""

#: src/drivers/input.cpp:1564
#, c-format
msgid "%s %u: %s: %s selected."
msgstr ""

#: src/drivers/input.cpp:1619
#, c-format
msgid "%s %u: %s: %s"
msgstr ""

#: src/drivers/input.cpp:1911
msgid ""
"Emulated keyboard key state is not updated unless input grabbing(by default, "
"mapped to CTRL+SHIFT+Menu) is toggled on; refer to the main documentation "
"for details."
msgstr ""

#: src/drivers/memdebugger.cpp:184
#, c-format
msgid "Invalid character '%c' in bytestring."
msgstr ""

#: src/drivers/memdebugger.cpp:191
msgid "Invalid number of characters in bytestring."
msgstr ""

#: src/drivers/memdebugger.cpp:245
msgid "Invalid memory dump specification."
msgstr ""

#: src/drivers/memdebugger.cpp:282
msgid "Invalid memory load specification."
msgstr ""

#: src/drivers/memdebugger.cpp:306
#, c-format
msgid "Warning: unexpected EOF(short by %08llx byte(s))"
msgstr ""

#: src/drivers/memdebugger.cpp:332
#, c-format
msgid "iconv() error: %s"
msgstr ""

#: src/drivers/memdebugger.cpp:339
msgid "String not found."
msgstr ""

#: src/drivers/memdebugger.cpp:352 src/drivers/memdebugger.cpp:365
#, c-format
msgid "Bytestring \"%s\" not found."
msgstr ""

#: src/drivers/memdebugger.cpp:830 src/drivers/memdebugger.cpp:842
#: src/drivers/memdebugger.cpp:860
msgid "Address space is too large to search!"
msgstr ""

#: src/drivers/rmdui.cpp:221
#, c-format
msgid "%s, %s selected."
msgstr ""

#: src/drivers/rmdui.cpp:223
#, c-format
msgid "%s selected."
msgstr ""

#: src/drivers/rmdui.cpp:227
msgid "Absence selected."
msgstr ""

#: src/drivers/Joystick_Linux.cpp:96
#, c-format
msgid "Error opening joystick device \"%s\": %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:115 src/drivers/Joystick_Linux.cpp:123
#, c-format
msgid ""
"WARNING: Failed to open event device \"%s\": %s --- !!!!! BASE JOYSTICK "
"FUNCTIONALITY WILL BE AVAILABLE, BUT FORCE-FEEDBACK(E.G. RUMBLE) WILL BE "
"UNAVAILABLE, AND THE CALCULATED JOYSTICK ID WILL BE DIFFERENT. !!!!!\n"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:119
#, c-format
msgid ""
"WARNING: Could only open event device \"%s\" for reading, and not reading"
"+writing: %s --- !!!!! FORCE-FEEDBACK(E.G. RUMBLE) WILL BE "
"UNAVAILABLE. !!!!!\n"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:127
#, c-format
msgid ""
"WARNING: Failed to find a valid corresponding event device to joystick "
"device \"%s\" --- !!!!! BASE JOYSTICK FUNCTIONALITY WILL BE AVAILABLE, BUT "
"FORCE-FEEDBACK(E.G. RUMBLE) WILL BE UNAVAILABLE, AND THE CALCULATED JOYSTICK "
"ID WILL BE DIFFERENT. !!!!!\n"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:140
#, c-format
msgid "Failed to get number of axes: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:149
#, c-format
msgid "Failed to get number of buttons: %s"
msgstr ""

#: src/drivers/Joystick_Linux.cpp:160
#, c-format
msgid "%u-button, %u-axis controller"
msgstr ""

#: src/drivers/cheat.cpp:831
msgid "Add Cheat"
msgstr ""

#: src/drivers/cheat.cpp:832
msgid "Reset Search"
msgstr ""

#: src/drivers/cheat.cpp:833
msgid "Do Search"
msgstr ""

#: src/drivers/cheat.cpp:834
msgid "Set Original to Current"
msgstr ""

#: src/drivers/cheat.cpp:835
msgid "Unhide Excluded"
msgstr ""

#: src/drivers/cheat.cpp:836
msgid "Show Results"
msgstr ""

#: src/drivers/cheat.cpp:838
msgid "List Cheats"
msgstr ""

#: src/drivers/cheat.cpp:839
msgid "Cheat Search..."
msgstr ""

#: src/drivers/cheat.cpp:844
#, c-format
msgid "Add %s Code"
msgstr ""

#: src/drivers/sound.cpp:80 src/drivers/sound.cpp:305
msgid "unknown encoding"
msgstr ""

#: src/drivers/sound.cpp:84 src/drivers/sound.cpp:309
msgid "unsigned"
msgstr ""

#: src/drivers/sound.cpp:85 src/drivers/sound.cpp:310
msgid "signed"
msgstr ""

#: src/drivers/sound.cpp:86 src/drivers/sound.cpp:311
msgid "floating-point"
msgstr ""

#: src/drivers/sound.cpp:89
#, c-format
msgid "%u bits(%s, %u bytes%s)"
msgstr ""

#: src/drivers/sound.cpp:316
#, c-format
msgid "Format: %u bits(%s, %u bytes%s)\n"
msgstr ""

#: src/drivers/sound.cpp:321
#, c-format
msgid "Rate: %u\n"
msgstr ""

#: src/drivers/sound.cpp:322
#, c-format
msgid "Channels: %u%s\n"
msgstr ""

#: src/drivers/sound.cpp:323
#, c-format
msgid "Buffer size: %u sample frames(%f ms)\n"
msgstr ""

#: src/net/Net_POSIX.cpp:107 src/net/Net_POSIX.cpp:110
#, c-format
msgid "getaddrinfo() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:129
#, c-format
msgid "socket() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:140 src/net/Net_POSIX.cpp:211
#, c-format
msgid "setsockopt() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:160 src/net/Net_POSIX.cpp:201
#, c-format
msgid "connect() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:195
#, c-format
msgid "getsockopt() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:261 src/net/Net_POSIX.cpp:288
#, c-format
msgid "poll() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:297 src/net/Net_WS2.cpp:336
msgid "Bug: Send() called when connection not fully established."
msgstr ""

#: src/net/Net_POSIX.cpp:313
#, c-format
msgid "send() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:324 src/net/Net_WS2.cpp:358
msgid "Bug: Receive() called when connection not fully established."
msgstr ""

#: src/net/Net_POSIX.cpp:336
#, c-format
msgid "recv() failed: %s"
msgstr ""

#: src/net/Net_POSIX.cpp:342 src/net/Net_WS2.cpp:375
msgid "recv() failed: peer has closed connection"
msgstr ""

#: src/net/Net.cpp:46 src/net/Net.cpp:58
msgid "Networking system API support not compiled in."
msgstr ""

#: src/net/Net_WS2.cpp:110
#, c-format
msgid "WSAStartup() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:116
msgid "Suitable version of Winsock not found."
msgstr ""

#: src/net/Net_WS2.cpp:153
#, c-format
msgid "getaddrinfo() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:171
#, c-format
msgid "socket() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:185
#, c-format
msgid "WSAIoctl() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:200 src/net/Net_WS2.cpp:261
#, c-format
msgid "connect() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:243 src/net/Net_WS2.cpp:303 src/net/Net_WS2.cpp:327
#, c-format
msgid "select() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:258
#, c-format
msgid "getsockopt() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:275
#, c-format
msgid "setsockopt() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:347
#, c-format
msgid "send() failed: %d %s"
msgstr ""

#: src/net/Net_WS2.cpp:369
#, c-format
msgid "recv() failed: %d %s"
msgstr ""

#: src/SSFLoader.cpp:51
#, c-format
msgid "SSF Load Address(=0x%08x) is too high."
msgstr ""

#: src/state_rewind.cpp:248
msgid "State rewinding error."
msgstr ""

#: src/cheat_formats/snes.cpp:32 src/cheat_formats/gb.cpp:52
#: src/nes/nes.cpp:587
msgid "Game Genie code is of an incorrect length."
msgstr ""

#: src/cheat_formats/snes.cpp:35 src/cheat_formats/gb.cpp:62
#: src/cheat_formats/gb.cpp:70
msgid "Game Genie code is malformed."
msgstr ""

#: src/cheat_formats/snes.cpp:55 src/cheat_formats/gb.cpp:89
#: src/nes/nes.cpp:573
msgid "Invalid character in Game Genie code."
msgstr ""

#: src/cheat_formats/snes.cpp:57 src/cheat_formats/gb.cpp:91
#: src/nes/nes.cpp:575
#, c-format
msgid "Invalid character in Game Genie code: %c"
msgstr ""

#: src/cheat_formats/snes.cpp:86 src/nes/nes.cpp:654
msgid "Pro Action Replay code is of an incorrect length."
msgstr ""

#: src/cheat_formats/snes.cpp:89
msgid "Pro Action Replay code is malformed."
msgstr ""

#: src/cheat_formats/snes.cpp:109
msgid "Invalid character in Pro Action Replay code."
msgstr ""

#: src/cheat_formats/snes.cpp:111
#, c-format
msgid "Invalid character in Pro Action Replay code: %c"
msgstr ""

#: src/cheat_formats/gb.cpp:132 src/cheat_formats/psx.cpp:73
msgid "GameShark code is of an incorrect length."
msgstr ""

#: src/cheat_formats/gb.cpp:139 src/cheat_formats/psx.cpp:66
msgid "Invalid character in GameShark code."
msgstr ""

#: src/cheat_formats/gb.cpp:141 src/cheat_formats/psx.cpp:68
#, c-format
msgid "Invalid character in GameShark code: %c"
msgstr ""

#: src/cheat_formats/gb.cpp:168
msgid "Genies will eat your goats."
msgstr ""

#: src/cheat_formats/gb.cpp:169
msgid "Sharks in your soup."
msgstr ""

#: src/cheat_formats/psx.cpp:84
msgid "Unrecognized GameShark code type for second part to copy bytes code."
msgstr ""

#: src/cheat_formats/psx.cpp:93
#, c-format
msgid "GameShark code type 0x%02X is currently not supported."
msgstr ""

#: src/cheat_formats/psx.cpp:213
msgid "Sharks with lamprey eels for eyes."
msgstr ""

#: src/demo/demo.cpp:459
msgid "Monster."
msgstr ""

#: src/demo/demo.cpp:460
msgid "Lie."
msgstr ""

#: src/demo/demo.cpp:461
msgid "Shoe."
msgstr ""

#: src/demo/demo.cpp:462
msgid "Steve."
msgstr ""

#: src/demo/demo.cpp:469 src/nes/nes.cpp:475 src/snes_faust/snes.cpp:829
#: src/pcfx/pcfx.cpp:1105 src/pce/pce.cpp:1116
msgid "Sound quality."
msgstr ""

#: src/demo/demo.cpp:469 src/snes_faust/snes.cpp:829 src/pce/pce.cpp:1116
msgid ""
"Higher values correspond to better SNR and better preservation of higher "
"frequencies(\"brightness\"), at the cost of increased computational "
"complexity and a negligible increase in latency.\n"
"\n"
"Higher values will also slightly increase the probability of sample "
"clipping(relevant if Mednafen's volume control settings are set too high), "
"due to increased (time-domain) ringing."
msgstr ""

#: src/demo/demo.cpp:470 src/snes_faust/snes.cpp:830 src/pce/pce.cpp:1117
msgid "Sound output rate tolerance."
msgstr ""

#: src/demo/demo.cpp:470 src/snes_faust/snes.cpp:830 src/pcfx/pcfx.cpp:1106
#: src/pce/pce.cpp:1117
msgid ""
"Lower values correspond to better matching of the output rate of the "
"resampler to the actual desired output rate, at the expense of increased RAM "
"usage and poorer CPU cache utilization."
msgstr ""

#: src/demo/demo.cpp:472
msgid "Multi-enum test."
msgstr ""

#: src/demo/demo.cpp:479
msgid "Waffles 0"
msgstr ""

#: src/demo/demo.cpp:480
msgid "Oranges 1"
msgstr ""

#: src/demo/demo.cpp:481
msgid "Monkeys 2"
msgstr ""

#: src/demo/demo.cpp:482
msgid "Zebra-Z 3"
msgstr ""

#: src/demo/demo.cpp:483
msgid "Snorkle 4"
msgstr ""

#: src/ngp/rom.cpp:65
#, c-format
msgid "Name:    %s\n"
msgstr ""

#: src/ngp/rom.cpp:66
msgid "System:  "
msgstr ""

#: src/ngp/rom.cpp:69
msgid "Color"
msgstr ""

#: src/ngp/rom.cpp:71
msgid "Greyscale"
msgstr ""

#: src/ngp/rom.cpp:75
#, c-format
msgid "Catalog:  %u (sub %u)\n"
msgstr ""

#: src/ngp/rom.cpp:80
#, c-format
msgid "Starting PC:  0x%06X\n"
msgstr ""

#: src/ngp/flash.cpp:139
#, c-format
msgid "FLASH header block_count(%u) > FLASH_MAX_BLOCKS!"
msgstr ""

#: src/ngp/flash.cpp:191
msgid "FLASH header ID is bad!"
msgstr ""

#: src/ngp/flash.cpp:196
msgid "FLASH header total_file_length is bad!"
msgstr ""

#: src/ngp/flash.cpp:239
msgid "[FLASH] Block list overflow!"
msgstr ""

#: src/ngp/neopop.cpp:187
msgid "NGP/NGPC ROM image is too large."
msgstr ""

#: src/ngp/neopop.cpp:199 src/sms/cart.cpp:147 src/wswan/main.cpp:313
#: src/vb/vb.cpp:634
#, c-format
msgid "ROM:       %uKiB\n"
msgstr ""

#: src/ngp/neopop.cpp:302 src/wswan/main.cpp:532
msgid "Japanese"
msgstr ""

#: src/ngp/neopop.cpp:305 src/ss/ss.cpp:1730 src/wswan/main.cpp:535
msgid "English"
msgstr ""

#: src/ngp/neopop.cpp:313 src/wswan/main.cpp:543
msgid "Language games should display text in."
msgstr ""

#: src/ngp/neopop.cpp:378
msgid "Neo Geo Pocket ROM Image"
msgstr ""

#: src/ngp/neopop.cpp:379
msgid "Neo Geo Pocket Color ROM Image"
msgstr ""

#: src/sms/cart.cpp:105
msgid "SMS/GG ROM image is too large."
msgstr ""

#: src/sms/cart.cpp:150
#, c-format
msgid "Mapper:    %s\n"
msgstr ""

#: src/sms/cart.cpp:151
#, c-format
msgid "Territory: %s\n"
msgstr ""

#: src/sms/cart.cpp:151
msgid "Export"
msgstr ""

#: src/sms/system.cpp:382
msgid "Domestic(Japanese)"
msgstr ""

#: src/sms/system.cpp:383
msgid "Export(World)"
msgstr ""

#: src/sms/system.cpp:389
msgid "System territory/region."
msgstr ""

#: src/sms/system.cpp:390
msgid "Enable FM sound emulation when playing domestic/Japan-region games."
msgstr ""

#: src/sms/system.cpp:392 src/ss/ss.cpp:1800 src/nes/nes.cpp:485
#: src/psx/psx.cpp:2264
msgid "First displayed scanline in NTSC mode."
msgstr ""

#: src/sms/system.cpp:393 src/ss/ss.cpp:1801 src/nes/nes.cpp:486
#: src/psx/psx.cpp:2265
msgid "Last displayed scanline in NTSC mode."
msgstr ""

#: src/sms/system.cpp:395 src/ss/ss.cpp:1809 src/nes/nes.cpp:487
#: src/psx/psx.cpp:2267
msgid "First displayed scanline in PAL mode."
msgstr ""

#: src/sms/system.cpp:396 src/ss/ss.cpp:1810 src/nes/nes.cpp:488
#: src/psx/psx.cpp:2268
msgid "Last displayed scanline in PAL mode."
msgstr ""

#: src/sms/system.cpp:409
msgid "Sega Master System ROM Image"
msgstr ""

#: src/sms/system.cpp:415
msgid "Game Gear ROM Image"
msgstr ""

#: src/sms/system.cpp:421
msgid "SMS 6-bit BGR"
msgstr ""

#: src/sms/system.cpp:428
msgid "GG 12-bit BGR"
msgstr ""

#: src/video/video.cpp:58
#, c-format
msgid "Screen snapshot %u saved."
msgstr ""

#: src/video/video.cpp:62 src/video/video.cpp:63
#, c-format
msgid "Error saving screen snapshot: %s"
msgstr ""

#: src/video/tblur.cpp:46
#, c-format
msgid "Video temporal frame blur enabled with accumulation: %f.\n"
msgstr ""

#: src/video/tblur.cpp:51
msgid "Video temporal frame blur enabled.\n"
msgstr ""

#: src/netplay.cpp:144
msgid "*** Disconnected"
msgstr ""

#: src/netplay.cpp:210
msgid "*** Sending initialization data to server."
msgstr ""

#: src/netplay.cpp:299
msgid "*** Connection established."
msgstr ""

#: src/netplay.cpp:302
#, c-format
msgid "** Using game key: %s"
msgstr ""

#: src/netplay.cpp:349
msgid "a lurker"
msgstr ""

#: src/netplay.cpp:353
msgid "controller"
msgstr ""

#: src/netplay.cpp:353
msgid "controllers"
msgstr ""

#: src/netplay.cpp:353
msgid "player"
msgstr ""

#: src/netplay.cpp:353
msgid "players"
msgstr ""

#: src/netplay.cpp:423
#, c-format
msgid "** <%s> is %s"
msgstr ""

#: src/netplay.cpp:558
#, c-format
msgid "Compressed save state data is too small: %u"
msgstr ""

#: src/netplay.cpp:563
#, c-format
msgid "Compressed save state data is too large: %u"
msgstr ""

#: src/netplay.cpp:573
#, c-format
msgid "Uncompressed save state data is too large: %llu"
msgstr ""

#: src/netplay.cpp:618
msgid "Remote state loaded."
msgstr ""

#: src/netplay.cpp:640
#, c-format
msgid "Text length is too long: %u"
msgstr ""

#: src/netplay.cpp:660
#, c-format
msgid "Echo response length is incorrect size: %u"
msgstr ""

#: src/netplay.cpp:668
#, c-format
msgid "*** Round-trip time: %llu ms"
msgstr ""

#: src/netplay.cpp:685
#, c-format
msgid "Text command length is too short: %u"
msgstr ""

#: src/netplay.cpp:690
#, c-format
msgid "Text command length is too long: %u"
msgstr ""

#: src/netplay.cpp:698
#, c-format
msgid "Received nickname length is too long: %u"
msgstr ""

#: src/netplay.cpp:735
#, c-format
msgid "Nickname change length is too long: %u"
msgstr ""

#: src/netplay.cpp:754
#, c-format
msgid "* You are now known as <%s>."
msgstr ""

#: src/netplay.cpp:759
#, c-format
msgid "* <%s> is now known as <%s>"
msgstr ""

#: src/netplay.cpp:775 src/netplay.cpp:880 src/netplay.cpp:955
msgid "[BUG] Players list state out of sync."
msgstr ""

#: src/netplay.cpp:808
#, c-format
msgid "* All instances of controllers %u and %u have been swapped."
msgstr ""

#: src/netplay.cpp:849
#, c-format
msgid "Take/drop/dupe notification is too short: %u"
msgstr ""

#: src/netplay.cpp:852
#, c-format
msgid "Take/drop/dupe notification is too long: %u"
msgstr ""

#: src/netplay.cpp:860
#, c-format
msgid "* <%s> took all instances of %s, and is now %s."
msgstr ""

#: src/netplay.cpp:864
#, c-format
msgid "* <%s> took copies of %s, and is now %s."
msgstr ""

#: src/netplay.cpp:868
#, c-format
msgid "* <%s> dropped %s, and is now %s."
msgstr ""

#: src/netplay.cpp:901
#, c-format
msgid "Join/Left length is too short: %u"
msgstr ""

#: src/netplay.cpp:906
#, c-format
msgid "Join/Left length is too long: %u"
msgstr ""

#: src/netplay.cpp:926
#, c-format
msgid "* You, %s, have connected as: %s"
msgstr ""

#: src/netplay.cpp:935
#, c-format
msgid "* %s(%s) has left"
msgstr ""

#: src/netplay.cpp:939
#, c-format
msgid "* %s has connected as: %s"
msgstr ""

#: src/netplay.cpp:1140
msgid "[REMOTE_HOST] [PORT]"
msgstr ""

#: src/netplay.cpp:1144
msgid "[GAMEKEY]"
msgstr ""

#: src/netplay.cpp:1144
msgid "Changes the game key to the specified GAMEKEY."
msgstr ""

#: src/netplay.cpp:1146
msgid "[MESSAGE]"
msgstr ""

#: src/netplay.cpp:1146
msgid "Disconnects from the netplay server."
msgstr ""

#: src/netplay.cpp:1148
msgid "Help, I'm drowning in a sea of cliche metaphors!"
msgstr ""

#: src/netplay.cpp:1150
msgid "NICKNAME"
msgstr ""

#: src/netplay.cpp:1150
msgid "Changes your nickname to the specified NICKNAME."
msgstr ""

#: src/netplay.cpp:1152
msgid "A B"
msgstr ""

#: src/netplay.cpp:1152
msgid "Swap/Exchange all instances of controllers A and B(numbered from 1)."
msgstr ""

#: src/netplay.cpp:1154 src/netplay.cpp:1155 src/netplay.cpp:1156
msgid "[A] [...]"
msgstr ""

#: src/netplay.cpp:1154
msgid "Duplicate and take instances of specified controller(s)."
msgstr ""

#: src/netplay.cpp:1155
msgid "Drop all instances of specified controller(s)."
msgstr ""

#: src/netplay.cpp:1156
msgid "Take all instances of specified controller(s)."
msgstr ""

#: src/netplay.cpp:1201
msgid "** Game key cleared."
msgstr ""

#: src/netplay.cpp:1204
#, c-format
msgid "** Game key changed to: %s"
msgstr ""

#: src/netplay.cpp:1209
msgid ""
"** Caution: Changing the game key will not affect the current netplay "
"session."
msgstr ""

#: src/netplay.cpp:1224 src/netplay.cpp:1237 src/netplay.cpp:1256
#: src/netplay.cpp:1296 src/netplay.cpp:1336 src/netplay.cpp:1376
#: src/netplay.cpp:1395 src/netplay.cpp:1409
msgid "*** Not connected!"
msgstr ""

#: src/netplay.cpp:1262 src/netplay.cpp:1302 src/netplay.cpp:1342
#: src/netplay.cpp:1382
#, c-format
msgid "*** %s command requires at least %u non-zero integer argument(s)."
msgstr ""

#: src/settings.cpp:150
#, c-format
msgid "Setting \"%s\", value \"%s\", is not set to a valid unsigned integer."
msgstr ""

#: src/settings.cpp:159 src/settings.cpp:188 src/settings.cpp:218
#, c-format
msgid ""
"Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s"
"\"."
msgstr ""

#: src/settings.cpp:169 src/settings.cpp:198 src/settings.cpp:228
#, c-format
msgid ""
"Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s"
"\"."
msgstr ""

#: src/settings.cpp:179
#, c-format
msgid "Setting \"%s\", value \"%s\", is not set to a valid signed integer."
msgstr ""

#: src/settings.cpp:208
#, c-format
msgid ""
"Setting \"%s\", value \"%s\", is not set to a floating-point(real) number."
msgstr ""

#: src/settings.cpp:215
#, c-format
msgid ""
"Minimum value, \"%f\", for setting \"%s\" is not set to a floating-"
"point(real) number."
msgstr ""

#: src/settings.cpp:225
#, c-format
msgid ""
"Maximum value, \"%f\", for setting \"%s\" is not set to a floating-"
"point(real) number."
msgstr ""

#: src/settings.cpp:235
#, c-format
msgid "Setting \"%s\", value \"%s\",  is not a valid boolean value."
msgstr ""

#: src/settings.cpp:262
#, c-format
msgid ""
"Setting \"%s\", value \"%s\", is not a recognized string.  Recognized "
"strings: %s"
msgstr ""

#: src/settings.cpp:300
#, c-format
msgid ""
"Setting \"%s\", value \"%s\" component \"%s\", is not a recognized string.  "
"Recognized strings: %s"
msgstr ""

#: src/settings.cpp:308
#, c-format
msgid "Setting \"%s\" is not set to a valid string: \"%s\""
msgstr ""

#: src/settings.cpp:310
#, c-format
msgid "Setting \"%s\" is not set to a valid unsigned integer: \"%s\""
msgstr ""

#: src/settings.cpp:403
#, c-format
msgid "Loading settings from \"%s\"...\n"
msgstr ""

#: src/settings.cpp:405
#, c-format
msgid "Loading override settings from \"%s\"...\n"
msgstr ""

#: src/settings.cpp:420
#, c-format
msgid "Loaded %zu valid settings and ignored %zu unknown settings.\n"
msgstr ""

#: src/settings.cpp:422
#, c-format
msgid "Loaded %zu valid settings and %zu unknown settings.\n"
msgstr ""

#: src/settings.cpp:428 src/mednafen.cpp:1020 src/mednafen.cpp:1028
#, c-format
msgid "Failed: %s\n"
msgstr ""

#: src/settings.cpp:433 src/settings.cpp:438
#, c-format
msgid "Failed to load settings from \"%s\": %s"
msgstr ""

#: src/settings.cpp:455
msgid ";Edit this file at your own risk!\n"
msgstr ""

#: src/settings.cpp:456
msgid ""
";File format: <key><single space><value><LF or CR+LF>\n"
"\n"
msgstr ""

#: src/settings.cpp:837
#, c-format
msgid "Unknown setting \"%s\""
msgstr ""

#: src/file.cpp:75
#, c-format
msgid ""
"IPS EOF:  Did %u patches\n"
"\n"
msgstr ""

#: src/file.cpp:81
msgid "Warning:  trailing unused data in IPS file.\n"
msgstr ""

#: src/file.cpp:113 src/file.cpp:155
#, c-format
msgid "Could not seek to first file in ZIP archive: %s"
msgstr ""

#: src/file.cpp:126
#, c-format
msgid "Could not get file information in ZIP archive: %s"
msgstr ""

#: src/file.cpp:150
#, c-format
msgid "Error seeking to next file in ZIP archive: %s"
msgstr ""

#: src/file.cpp:164
#, c-format
msgid "Could not open file in ZIP archive: %s"
msgstr ""

#: src/file.cpp:172 src/file.cpp:202
#, c-format
msgid "ROM image is too large; maximum size allowed is %llu bytes."
msgstr ""

#: src/ss/ssf.cpp:143
msgid "SSF Rip"
msgstr ""

#: src/ss/ssf.cpp:144
msgid "MiniSSF Rip"
msgstr ""

#: src/ss/ssf.cpp:152 src/ss/ss.cpp:1764
msgid "SCSP output resampler quality."
msgstr ""

#: src/ss/ssf.cpp:153 src/ss/ss.cpp:1765 src/psx/psx.cpp:2261
msgid ""
"0 is lowest quality and CPU usage, 10 is highest quality and CPU usage.  The "
"resampler that this setting refers to is used for converting from 44.1KHz to "
"the sampling rate of the host audio device Mednafen is using.  Changing "
"Mednafen's output rate, via the \"sound.rate\" setting, to \"44100\" may "
"bypass the resampler, which can decrease CPU usage by Mednafen, and can "
"increase or decrease audio quality, depending on various operating system "
"and hardware factors."
msgstr ""

#: src/ss/input/3dpad.cpp:172
msgid "Digital(+)"
msgstr ""

#: src/ss/input/3dpad.cpp:173
msgid "Analog(○)"
msgstr ""

#: src/ss/input/mission.cpp:199
msgid "1/7"
msgstr ""

#: src/ss/input/mission.cpp:200
msgid "2/7"
msgstr ""

#: src/ss/input/mission.cpp:201
msgid "3/7"
msgstr ""

#: src/ss/input/mission.cpp:202
msgid "4/7"
msgstr ""

#: src/ss/input/mission.cpp:203
msgid "5/7"
msgstr ""

#: src/ss/input/mission.cpp:204
msgid "6/7"
msgstr ""

#: src/ss/input/mission.cpp:205
msgid "7/7"
msgstr ""

#: src/ss/input/mission.cpp:210
msgid "• (Off)"
msgstr ""

#: src/ss/input/mission.cpp:211
msgid "•• (On)"
msgstr ""

#: src/ss/ss.cpp:1097
#, c-format
msgid "Region: 0x%01x\n"
msgstr ""

#: src/ss/ss.cpp:1105
msgid "Backup Memory"
msgstr ""

#: src/ss/ss.cpp:1106 src/ss/ss.cpp:1751
msgid "1MiB Extended RAM"
msgstr ""

#: src/ss/ss.cpp:1107 src/ss/ss.cpp:1752
msgid "4MiB Extended RAM"
msgstr ""

#: src/ss/ss.cpp:1108
msgid "King of Fighters '95 ROM"
msgstr ""

#: src/ss/ss.cpp:1109
msgid "Ultraman ROM"
msgstr ""

#: src/ss/ss.cpp:1110
msgid "16MiB CS1 RAM"
msgstr ""

#: src/ss/ss.cpp:1111
msgid "Netlink Modem"
msgstr ""

#: src/ss/ss.cpp:1112
msgid "Mednafen Debug"
msgstr ""

#: src/ss/ss.cpp:1114 src/nes/fds.cpp:571 src/gb/gb.cpp:1948
#: src/gb/gb.cpp:1978
msgid "Unknown"
msgstr ""

#: src/ss/ss.cpp:1124
#, c-format
msgid "Cart: %s\n"
msgstr ""

#: src/ss/ss.cpp:1178 src/psx/psx.cpp:1701
#, c-format
msgid "BIOS file \"%s\" is of an incorrect size."
msgstr ""

#: src/ss/ss.cpp:1209
msgid "Wrong BIOS for region being emulated."
msgstr ""

#: src/ss/ss.cpp:1212
msgid "BIOS hash does not match that as expected by filename."
msgstr ""

#: src/ss/ss.cpp:1243
#, c-format
msgid "Displayed scanlines: [%u,%u]\n"
msgstr ""

#: src/ss/ss.cpp:1244
#, c-format
msgid "Correct Aspect Ratio: %s\n"
msgstr ""

#: src/ss/ss.cpp:1244 src/ss/ss.cpp:1245 src/ss/ss.cpp:1246 src/ss/ss.cpp:1261
#: src/pce_fast/huc.cpp:309 src/psx/psx.cpp:1624 src/pce/pce.cpp:671
msgid "Enabled"
msgstr ""

#: src/ss/ss.cpp:1245
#, c-format
msgid "Show H Overscan: %s\n"
msgstr ""

#: src/ss/ss.cpp:1246
#, c-format
msgid "H Blend: %s\n"
msgstr ""

#: src/ss/ss.cpp:1261
#, c-format
msgid "Multitap on Saturn Port %u: %s\n"
msgstr ""

#: src/ss/ss.cpp:1467
#, c-format
msgid "Disc %zu of %zu: Error reading sector at lba=%d in DiscSanityChecks()."
msgstr ""

#: src/ss/ss.cpp:1486
#, c-format
msgid ""
"Disc %zu of %zu: Time mismatch at lba=%d(%02x:%02x:%02x); Q subchannel: %02x:"
"%02x:%02x"
msgstr ""

#: src/ss/ss.cpp:1497
#, c-format
msgid ""
"Disc %zu of %zu: No valid Q subchannel ADR_CURPOS data present at lba %d-%d?!"
msgstr ""

#: src/ss/ss.cpp:1531 src/psx/psx.cpp:1582
msgid "WARNING: CD (image) sanity checks disabled."
msgstr ""

#: src/ss/ss.cpp:1707
msgid "SS Homebrew ELF Executable"
msgstr ""

#: src/ss/ss.cpp:1714 src/psx/psx.cpp:166
msgid "Japan"
msgstr ""

#: src/ss/ss.cpp:1715 src/psx/psx.cpp:167
msgid "North America"
msgstr ""

#: src/ss/ss.cpp:1716 src/psx/psx.cpp:168
msgid "Europe"
msgstr ""

#: src/ss/ss.cpp:1717
msgid "South Korea"
msgstr ""

#: src/ss/ss.cpp:1719
msgid "Taiwan"
msgstr ""

#: src/ss/ss.cpp:1720
msgid "China"
msgstr ""

#: src/ss/ss.cpp:1722
msgid "Brazil"
msgstr ""

#: src/ss/ss.cpp:1723
msgid "Latin America"
msgstr ""

#: src/ss/ss.cpp:1731
msgid "Deutsch"
msgstr ""

#: src/ss/ss.cpp:1732
msgid "Français"
msgstr ""

#: src/ss/ss.cpp:1733
msgid "Español"
msgstr ""

#: src/ss/ss.cpp:1734
msgid "Italiano"
msgstr ""

#: src/ss/ss.cpp:1735
msgid "日本語"
msgstr ""

#: src/ss/ss.cpp:1748
msgid "Automatic"
msgstr ""

#: src/ss/ss.cpp:1750
msgid "Backup Memory(512KiB)"
msgstr ""

#: src/ss/ss.cpp:1753
msgid "16MiB RAM mapped in A-bus CS1"
msgstr ""

#: src/ss/ss.cpp:1761
msgid "Path to the Japan ROM BIOS"
msgstr ""

#: src/ss/ss.cpp:1762
msgid "Path to the North America and Europe ROM BIOS"
msgstr ""

#: src/ss/ss.cpp:1767 src/psx/psx.cpp:2250
msgid "Attempt to auto-detect region of game."
msgstr ""

#: src/ss/ss.cpp:1768 src/psx/psx.cpp:2251
msgid "Default region to use."
msgstr ""

#: src/ss/ss.cpp:1768 src/psx/psx.cpp:2251
msgid "Used if region autodetection fails or is disabled."
msgstr ""

#: src/ss/ss.cpp:1771
msgid "Enable multitap on Saturn port 1."
msgstr ""

#: src/ss/ss.cpp:1772
msgid "Enable multitap on Saturn port 2."
msgstr ""

#: src/ss/ss.cpp:1774 src/psx/psx.cpp:2241
msgid "Crosshairs color for lightgun on virtual port 1."
msgstr ""

#: src/ss/ss.cpp:1774 src/ss/ss.cpp:1775 src/ss/ss.cpp:1776 src/ss/ss.cpp:1777
#: src/ss/ss.cpp:1778 src/ss/ss.cpp:1779 src/ss/ss.cpp:1780 src/ss/ss.cpp:1781
#: src/ss/ss.cpp:1782 src/ss/ss.cpp:1783 src/ss/ss.cpp:1784 src/ss/ss.cpp:1785
#: src/psx/psx.cpp:2241 src/psx/psx.cpp:2242 src/psx/psx.cpp:2243
#: src/psx/psx.cpp:2244 src/psx/psx.cpp:2245 src/psx/psx.cpp:2246
#: src/psx/psx.cpp:2247 src/psx/psx.cpp:2248
msgid "A value of 0x1000000 disables crosshair drawing."
msgstr ""

#: src/ss/ss.cpp:1775 src/psx/psx.cpp:2242
msgid "Crosshairs color for lightgun on virtual port 2."
msgstr ""

#: src/ss/ss.cpp:1776 src/psx/psx.cpp:2243
msgid "Crosshairs color for lightgun on virtual port 3."
msgstr ""

#: src/ss/ss.cpp:1777 src/psx/psx.cpp:2244
msgid "Crosshairs color for lightgun on virtual port 4."
msgstr ""

#: src/ss/ss.cpp:1778 src/psx/psx.cpp:2245
msgid "Crosshairs color for lightgun on virtual port 5."
msgstr ""

#: src/ss/ss.cpp:1779 src/psx/psx.cpp:2246
msgid "Crosshairs color for lightgun on virtual port 6."
msgstr ""

#: src/ss/ss.cpp:1780 src/psx/psx.cpp:2247
msgid "Crosshairs color for lightgun on virtual port 7."
msgstr ""

#: src/ss/ss.cpp:1781 src/psx/psx.cpp:2248
msgid "Crosshairs color for lightgun on virtual port 8."
msgstr ""

#: src/ss/ss.cpp:1782
msgid "Crosshairs color for lightgun on virtual port 9."
msgstr ""

#: src/ss/ss.cpp:1783
msgid "Crosshairs color for lightgun on virtual port 10."
msgstr ""

#: src/ss/ss.cpp:1784
msgid "Crosshairs color for lightgun on virtual port 11."
msgstr ""

#: src/ss/ss.cpp:1785
msgid "Crosshairs color for lightgun on virtual port 12."
msgstr ""

#: src/ss/ss.cpp:1787
msgid "Automatically set RTC on game load."
msgstr ""

#: src/ss/ss.cpp:1787
msgid ""
"Automatically set the SMPC's emulated Real-Time Clock to the host system's "
"current time and date upon game load."
msgstr ""

#: src/ss/ss.cpp:1788
msgid "BIOS language."
msgstr ""

#: src/ss/ss.cpp:1788
msgid ""
"Also affects language used in some games(e.g. the European release of "
"\"Panzer Dragoon\")."
msgstr ""

#: src/ss/ss.cpp:1790
msgid "Expansion cart."
msgstr ""

#: src/ss/ss.cpp:1791
msgid "Path to KoF 95 ROM image."
msgstr ""

#: src/ss/ss.cpp:1792
msgid "Path to Ultraman ROM image."
msgstr ""

#: src/ss/ss.cpp:1796 src/psx/psx.cpp:2257
msgid "Enable BIOS ROM image sanity checks."
msgstr ""

#: src/ss/ss.cpp:1798 src/psx/psx.cpp:2258
msgid "Enable CD (image) sanity checks."
msgstr ""

#: src/ss/ss.cpp:1803 src/psx/psx.cpp:2270 src/pce/pce.cpp:1089
msgid "Show horizontal overscan area."
msgstr ""

#: src/ss/ss.cpp:1805 src/snes/interface.cpp:1328
msgid "Enable horizontal blend(blur) filter."
msgstr ""

#: src/ss/ss.cpp:1805
msgid ""
"Intended for use in combination with the \"goat\" OpenGL shader, or with "
"bilinear interpolation or linear interpolation on the X axis enabled.  Has a "
"more noticeable effect with the Saturn's higher horizontal resolution "
"modes(640/704)."
msgstr ""

#: src/ss/ss.cpp:1807 src/snes_faust/snes.cpp:838
msgid "Correct aspect ratio."
msgstr ""

#: src/ss/ss.cpp:1807
msgid ""
"Disabling aspect ratio correction with this setting should be considered a "
"hack.\n"
"\n"
"If disabling it to allow for sharper pixels by also separately disabling "
"interpolation(though using Mednafen's \"autoipsharper\" OpenGL shader is "
"usually a better option), remember to use scale factors that are multiples "
"of 2, or else games that use high-resolution and interlaced modes will have "
"distorted pixels.\n"
"\n"
"Disabling aspect ratio correction with this setting will allow for the "
"QuickTime movie recording feature to produce much smaller files using much "
"less CPU time."
msgstr ""

#: src/ss/ss.cpp:1812
msgid "Enable mid-frame synchronization."
msgstr ""

#: src/ss/ss.cpp:1812
msgid ""
"Mid-frame synchronization can reduce input latency, but it will increase CPU "
"requirements."
msgstr ""

#: src/ss/ss.cpp:1815
msgid "Debug printf mask."
msgstr ""

#: src/ss/ss.cpp:1816
msgid "CD image to use with homebrew executable loading."
msgstr ""

#: src/state.cpp:78
#, c-format
msgid "Duplicate section \"%s\" in save state!"
msgstr ""

#: src/state.cpp:108
#, c-format
msgid "State variable name \"%s\" is too long."
msgstr ""

#: src/state.cpp:345
msgid "Section name mismatch in state loading fast path."
msgstr ""

#: src/state.cpp:348
msgid "Section canary is a zombie AAAAAAAAAAGH!"
msgstr ""

#: src/state.cpp:377
#, c-format
msgid "Section missing: %.32s"
msgstr ""

#: src/state.cpp:439 src/state.cpp:560 src/movie.cpp:89 src/movie.cpp:165
#, c-format
msgid "Module \"%s\" doesn't support save states."
msgstr ""

#: src/state.cpp:582
msgid "Missing/Wrong save state header ID."
msgstr ""

#: src/state.cpp:592
msgid "Invalid/Unsupported version in save state header."
msgstr ""

#: src/state.cpp:752
#, c-format
msgid "Module %s is not compatible with manual state saving during netplay."
msgstr ""

#: src/state.cpp:778
#, c-format
msgid "State %d saved."
msgstr ""

#: src/state.cpp:784
#, c-format
msgid "State %d save error: %s"
msgstr ""

#: src/state.cpp:819
msgid "Save state header length field is bad."
msgstr ""

#: src/state.cpp:842
#, c-format
msgid "State %d loaded."
msgstr ""

#: src/state.cpp:848
#, c-format
msgid "State %d load error: %s"
msgstr ""

#: src/gba/eeprom.cpp:102
#, c-format
msgid "EEPROM file \"%s\" is an invalid size."
msgstr ""

#: src/gba/GBA.cpp:473
#, c-format
msgid ""
"Save game memory file \"%s\" is an incorrect size(%llu bytes).  The correct "
"size is %llu or %llu bytes."
msgstr ""

#: src/gba/GBA.cpp:1269
#, c-format
msgid ""
"Unsupported BIOS function %02x called from %08x. A BIOS file is needed in "
"order to get correct behaviour."
msgstr ""

#: src/gba/GBA.cpp:2454 src/gba/GBA.cpp:2455 src/gba/GBA.cpp:2456
#: src/gba/GBA.cpp:3320 src/gba/GBA.cpp:3321 src/gba/GBA.cpp:3322
msgid "GameBoy Advance ROM Image"
msgstr ""

#: src/gba/GBA.cpp:2457 src/pce_fast/huc.cpp:289 src/pce/pce.cpp:640
msgid "BIOS Image"
msgstr ""

#: src/gba/GBA.cpp:2460
msgid "GBA BIOS"
msgstr ""

#: src/gba/GBA.cpp:2463
msgid "Invalid BIOS file size"
msgstr ""

#: src/gba/GBA.cpp:3274
msgid "Path to optional GBA BIOS ROM image."
msgstr ""

#: src/gba/GBA.cpp:3318
msgid "GSF Rip"
msgstr ""

#: src/gba/GBA.cpp:3319
msgid "MiniGSF Rip"
msgstr ""

#: src/gba/GBA.cpp:3328
msgid "GBA 15-bit BGR"
msgstr ""

#: src/IPSPatcher.cpp:30
msgid "IPS file header is invalid."
msgstr ""

#: src/nes/fds.cpp:658
msgid "Disk Ejected"
msgstr ""

#: src/nes/fds.cpp:659
msgid "Disk Inserted"
msgstr ""

#: src/nes/fds.cpp:669
msgid "FDS Floppy Disk"
msgstr ""

#: src/nes/fds.cpp:677
#, c-format
msgid "Disk %u of %u"
msgstr ""

#: src/nes/fds.cpp:681
#, c-format
msgid "Side %c"
msgstr ""

#: src/nes/fds.cpp:697
#, c-format
msgid "Sides: %d\n"
msgstr ""

#: src/nes/fds.cpp:698
#, c-format
msgid "Manufacturer Code: %02x (%s)\n"
msgstr ""

#: src/nes/fds.cpp:699
#, c-format
msgid "MD5:   0x%s\n"
msgstr ""

#: src/nes/boards/mmc5.cpp:125 src/nes/boards/mmc1.cpp:343
msgid ">8KB external WRAM present.  Use UNIF if you hack the ROM image.\n"
msgstr ""

#: src/nes/boards/mmc3.cpp:1513
msgid ""
"Low-G-Man can not work normally in the iNES format.\n"
"This game has been recognized by its CRC32 value, and the appropriate "
"changes will be made so it will run.\n"
"If you wish to hack this game, you should use the UNIF format for your "
"hack.\n"
"\n"
msgstr ""

#: src/nes/ppu/palette.cpp:60
msgid "NTSC NES/Famicom"
msgstr ""

#: src/nes/ppu/palette.cpp:61
msgid "PAL NES"
msgstr ""

#: src/nes/ppu/palette.cpp:63
msgid "Arcade RP2C04-0001"
msgstr ""

#: src/nes/ppu/palette.cpp:64
msgid "Arcade RP2C04-0002"
msgstr ""

#: src/nes/ppu/palette.cpp:65
msgid "Arcade RP2C04-0003"
msgstr ""

#: src/nes/ppu/palette.cpp:66
msgid "Arcade RP2C04-0004"
msgstr ""

#: src/nes/ppu/palette.cpp:68
msgid "Arcade RP2C03/RP2C05"
msgstr ""

#: src/nes/cart.cpp:579
msgid "Game Genie ROM Image"
msgstr ""

#: src/nes/cart.cpp:818
msgid ""
"State saved in Game Genie screen, but GG emulation is currently disabled!"
msgstr ""

#: src/nes/cart.cpp:879
#, c-format
msgid "Error saving save game file: %s\n"
msgstr ""

#: src/nes/cart.cpp:899 src/nes/cart.cpp:903
#, c-format
msgid "Error loading save game file: %s\n"
msgstr ""

#: src/nes/nsfe.cpp:65 src/nes/nsfe.cpp:74 src/nes/nsfe.cpp:132
#, c-format
msgid "NSFE chunk \"%.4s\" size(%u) is invalid."
msgstr ""

#: src/nes/nsfe.cpp:71 src/nes/nsfe.cpp:110
#, c-format
msgid "NSFE chunk \"%.4s\" is duplicate."
msgstr ""

#: src/nes/nsfe.cpp:107 src/nes/nsfe.cpp:141
#, c-format
msgid "NSFE chunk \"%.4s\" is out of order."
msgstr ""

#: src/nes/nsfe.cpp:134
msgid "NEND reached without preceding DATA chunk."
msgstr ""

#: src/nes/nsfe.cpp:163
#, c-format
msgid "NSFE unrecognized mandatory chunk \"%.4s\"."
msgstr ""

#: src/nes/ines.cpp:352
#, c-format
msgid ""
"The copy of the game you have loaded, \"%s\", is bad, and will not work "
"properly on Mednafen."
msgstr ""

#: src/nes/ines.cpp:520
msgid ""
"The iNES header contains incorrect information.  For now, the information "
"will be corrected in RAM:\n"
msgstr ""

#: src/nes/ines.cpp:523
#, c-format
msgid "The mapper number should be set to %d.\n"
msgstr ""

#: src/nes/ines.cpp:528 src/nes/ines.cpp:669
msgid "Horizontal"
msgstr ""

#: src/nes/ines.cpp:528 src/nes/ines.cpp:669
msgid "Vertical"
msgstr ""

#: src/nes/ines.cpp:528
msgid "Four-screen"
msgstr ""

#: src/nes/ines.cpp:530
#, c-format
msgid "Mirroring should be set to \"%s\".\n"
msgstr ""

#: src/nes/ines.cpp:534
msgid "The battery-backed bit should be set.\n"
msgstr ""

#: src/nes/ines.cpp:538
msgid "This game should not have any CHR ROM.  "
msgstr ""

#: src/nes/ines.cpp:566
msgid "Not a valid iNES format file."
msgstr ""

#: src/nes/ines.cpp:572
#, c-format
msgid ""
"iNES format file is too small by %llu bytes to contain all data specified by "
"header!"
msgstr ""

#: src/nes/ines.cpp:575
#, c-format
msgid "Warning: iNES format file has %llu bytes of unused trailing data.\n"
msgstr ""

#: src/nes/ines.cpp:663
#, c-format
msgid "PRG ROM:  %3d x 16KiB\n"
msgstr ""

#: src/nes/ines.cpp:664
#, c-format
msgid "CHR ROM:  %3d x  8KiB\n"
msgstr ""

#: src/nes/ines.cpp:665
#, c-format
msgid "ROM CRC32:  0x%08x\n"
msgstr ""

#: src/nes/ines.cpp:667 src/nes/unif.cpp:580
#, c-format
msgid "ROM MD5:  0x%s\n"
msgstr ""

#: src/nes/ines.cpp:668
#, c-format
msgid "Mapper:  %d\n"
msgstr ""

#: src/nes/ines.cpp:669
#, c-format
msgid "Mirroring: %s\n"
msgstr ""

#: src/nes/ines.cpp:669
msgid "None(Four-screen)"
msgstr ""

#: src/nes/ines.cpp:671 src/nes/unif.cpp:272
msgid "Battery-backed.\n"
msgstr ""

#: src/nes/ines.cpp:672
msgid "Trained.\n"
msgstr ""

#: src/nes/ines.cpp:919
#, c-format
msgid "iNES mapper %d is not supported!"
msgstr ""

#: src/nes/nes.cpp:270 src/lynx/system.cpp:79 src/psx/psx.cpp:1956
#, c-format
msgid "File format is unknown to module \"%s\"."
msgstr ""

#: src/nes/nes.cpp:460
msgid "Composite Video"
msgstr ""

#: src/nes/nes.cpp:461
msgid "S-Video"
msgstr ""

#: src/nes/nes.cpp:462
msgid "RGB"
msgstr ""

#: src/nes/nes.cpp:463
msgid "Monochrome"
msgstr ""

#: src/nes/nes.cpp:470
msgid "Disable four-score emulation."
msgstr ""

#: src/nes/nes.cpp:472
msgid "Remove 8-sprites-per-scanline hardware limit."
msgstr ""

#: src/nes/nes.cpp:473
msgid ""
"WARNING: Enabling this option will cause graphical glitches in some games, "
"including \"Solstice\"."
msgstr ""

#: src/nes/nes.cpp:475
msgid ""
"Higher values correspond to better SNR and better preservation of higher "
"frequencies(\"brightness\"), at the cost of increased computational "
"complexity and a negligible(<0.5ms) increase in latency."
msgstr ""

#: src/nes/nes.cpp:476 src/pcfx/pcfx.cpp:1106
msgid "Output rate tolerance."
msgstr ""

#: src/nes/nes.cpp:476
msgid ""
"Lower values correspond to better matching of the output rate of the "
"resampler to the actual desired output rate, at the expense of increased RAM "
"usage and poorer CPU cache utilization.  DO NOT INCREASE THIS VALUE, OR "
"SOUND WILL LIKELY BE OFF-KEY AND THE WRONG TEMPO, AMONG OTHER PROBLEMS."
msgstr ""

#: src/nes/nes.cpp:477
msgid ""
"Enable less-accurate, but better sounding, Namco 106(mapper 19) sound "
"emulation."
msgstr ""

#: src/nes/nes.cpp:478
msgid ""
"Scan filename for (U),(J),(E),etc. strings to en/dis-able PAL emulation."
msgstr ""

#: src/nes/nes.cpp:479
msgid ""
"Warning: This option may break NES network play when enabled IF the players "
"are using ROM images with different filenames."
msgstr ""

#: src/nes/nes.cpp:481
msgid "Enable PAL(50Hz) NES emulation."
msgstr ""

#: src/nes/nes.cpp:482
msgid "Enable Game Genie emulation."
msgstr ""

#: src/nes/nes.cpp:483
msgid "Path to Game Genie ROM image."
msgstr ""

#: src/nes/nes.cpp:484
msgid "Clip left+right 8 pixel columns."
msgstr ""

#: src/nes/nes.cpp:491
msgid "Enable NTSC color generation and blitter."
msgstr ""

#: src/nes/nes.cpp:492
msgid ""
"NOTE: If your refresh rate isn't very close to 60.1Hz(+-0.1), you will need "
"to set the nes.ntsc.mergefields setting to \"1\" to avoid excessive "
"flickering."
msgstr ""

#: src/nes/nes.cpp:495
msgid "Video quality/type preset."
msgstr ""

#: src/nes/nes.cpp:496
msgid "Merge fields to partially work around !=60.1Hz refresh rates."
msgstr ""

#: src/nes/nes.cpp:497
msgid "NTSC composite blitter saturation."
msgstr ""

#: src/nes/nes.cpp:498
msgid "NTSC composite blitter hue."
msgstr ""

#: src/nes/nes.cpp:499
msgid "NTSC composite blitter sharpness."
msgstr ""

#: src/nes/nes.cpp:500
msgid "NTSC composite blitter brightness."
msgstr ""

#: src/nes/nes.cpp:501
msgid "NTSC composite blitter contrast."
msgstr ""

#: src/nes/nes.cpp:503
msgid "Enable NTSC custom decoder matrix."
msgstr ""

#: src/nes/nes.cpp:506
msgid "NTSC custom decoder matrix element 0(red, value * V)."
msgstr ""

#: src/nes/nes.cpp:507
msgid "NTSC custom decoder matrix element 1(red, value * U)."
msgstr ""

#: src/nes/nes.cpp:508
msgid "NTSC custom decoder matrix element 2(green, value * V)."
msgstr ""

#: src/nes/nes.cpp:509
msgid "NTSC custom decoder matrix element 3(green, value * U)."
msgstr ""

#: src/nes/nes.cpp:510
msgid "NTSC custom decoder matrix element 4(blue, value * V)."
msgstr ""

#: src/nes/nes.cpp:511
msgid "NTSC custom decoder matrix element 5(blue, value * U."
msgstr ""

#: src/nes/nes.cpp:657
msgid "Malformed Pro Action Replay code."
msgstr ""

#: src/nes/nes.cpp:682
msgid "Pro Action Rocky code is of an incorrect length."
msgstr ""

#: src/nes/nes.cpp:701
msgid "Invalid character in Pro Action Rocky code."
msgstr ""

#: src/nes/nes.cpp:703
#, c-format
msgid "Invalid character in Pro Action Rocky code: %c"
msgstr ""

#: src/nes/nes.cpp:739
msgid "Genies will eat your cheeses."
msgstr ""

#: src/nes/nes.cpp:740
msgid "Prooooooooooooooooocom."
msgstr ""

#: src/nes/nes.cpp:741
msgid "No pie."
msgstr ""

#: src/nes/nsf.cpp:186
msgid "NSF is too large."
msgstr ""

#: src/nes/nsf.cpp:246
msgid "Load address is invalid!"
msgstr ""

#: src/nes/nsf.cpp:249
msgid "Total number of songs is less than 1!"
msgstr ""

#: src/nes/nsf.cpp:277
msgid ""
"NSF Loaded.  File information:\n"
"\n"
msgstr ""

#: src/nes/nsf.cpp:280
#, c-format
msgid "Game/Album Name:\t%s\n"
msgstr ""

#: src/nes/nsf.cpp:282
#, c-format
msgid "Music Artist:\t%s\n"
msgstr ""

#: src/nes/nsf.cpp:284
#, c-format
msgid "Copyright:\t\t%s\n"
msgstr ""

#: src/nes/nsf.cpp:286
#, c-format
msgid "Ripper:\t\t%s\n"
msgstr ""

#: src/nes/nsf.cpp:295
#, c-format
msgid "Expansion hardware:  %s\n"
msgstr ""

#: src/nes/nsf.cpp:302
msgid "Bank-switched\n"
msgstr ""

#: src/nes/nsf.cpp:303
#, c-format
msgid ""
"Load address:  $%04x\n"
"Init address:  $%04x\n"
"Play address:  $%04x\n"
msgstr ""

#: src/nes/nsf.cpp:305
#, c-format
msgid ""
"Starting song:  %d / %d\n"
"\n"
msgstr ""

#: src/nes/unif.cpp:170
#, c-format
msgid "Name/Attribute Table Mirroring: %s\n"
msgstr ""

#: src/nes/unif.cpp:182
#, c-format
msgid "Name: %s\n"
msgstr ""

#: src/nes/unif.cpp:211
#, c-format
msgid "Dumped by: %s\n"
msgstr ""

#: src/nes/unif.cpp:212
#, c-format
msgid "Dumped with: %s\n"
msgstr ""

#: src/nes/unif.cpp:214
msgid "January"
msgstr ""

#: src/nes/unif.cpp:214
msgid "February"
msgstr ""

#: src/nes/unif.cpp:214
msgid "March"
msgstr ""

#: src/nes/unif.cpp:214
msgid "April"
msgstr ""

#: src/nes/unif.cpp:214
msgid "May"
msgstr ""

#: src/nes/unif.cpp:214
msgid "June"
msgstr ""

#: src/nes/unif.cpp:214
msgid "July"
msgstr ""

#: src/nes/unif.cpp:215
msgid "August"
msgstr ""

#: src/nes/unif.cpp:215
msgid "September"
msgstr ""

#: src/nes/unif.cpp:215
msgid "October"
msgstr ""

#: src/nes/unif.cpp:215
msgid "November"
msgstr ""

#: src/nes/unif.cpp:215
msgid "December"
msgstr ""

#: src/nes/unif.cpp:216
#, c-format
msgid "Dumped on: %s %d, %d\n"
msgstr ""

#: src/nes/unif.cpp:262
#, c-format
msgid "TV Standard Compatibility: %s\n"
msgstr ""

#: src/nes/unif.cpp:287
#, c-format
msgid "PRG ROM %u size: %u\n"
msgstr ""

#: src/nes/unif.cpp:312
#, c-format
msgid "Board name: %s\n"
msgstr ""

#: src/nes/unif.cpp:328
#, c-format
msgid "CHR ROM %u size: %u\n"
msgstr ""

#: src/nes/unif.cpp:457
#, c-format
msgid "Value(%u) in length field of chunk \"%.4s\" is too large."
msgstr ""

#: src/nes/unif.cpp:479
msgid "Missing UNIF board name."
msgstr ""

#: src/nes/unif.cpp:488
#, c-format
msgid "Missing PRG ROM %u."
msgstr ""

#: src/nes/unif.cpp:509
msgid "Board type not supported."
msgstr ""

#: src/nes/unif.cpp:555
msgid "Not a valid UNIF file."
msgstr ""

#: src/snes_faust/snes.cpp:832
msgid "Enable 1-frame speculative execution for video output."
msgstr ""

#: src/snes_faust/snes.cpp:832
msgid ""
"Hack to reduce input->output video latency by 1 frame.  Enabling will "
"increase CPU usage, and may cause video glitches(such as \"jerkiness\") in "
"some oddball games, but most commercially-released games should be fine."
msgstr ""

#: src/snes_faust/snes.cpp:833
msgid "Enable speculative execution for sound output too."
msgstr ""

#: src/snes_faust/snes.cpp:833
msgid ""
"Only has an effect when speculative-execution for video output is enabled.  "
"Will cause minor sound glitches in some games."
msgstr ""

#: src/snes_faust/snes.cpp:835 src/snes/interface.cpp:1321
msgid "Enable multitap on SNES port 1."
msgstr ""

#: src/snes_faust/snes.cpp:836 src/snes/interface.cpp:1322
msgid "Enable multitap on SNES port 2."
msgstr ""

#: src/snes_faust/cart.cpp:128 src/snes/interface.cpp:694
msgid "SNES ROM image is too large."
msgstr ""

#: src/snes_faust/cart.cpp:319 src/pcfx/pcfx.cpp:734 src/wswan/memory.cpp:683
#: src/wswan/memory.cpp:707 src/pce_fast/huc.cpp:133 src/pce/huc.cpp:197
#, c-format
msgid ""
"Save game memory file \"%s\" is an incorrect size(%llu bytes).  The correct "
"size is %llu bytes."
msgstr ""

#: src/cdplay/cdplay.cpp:106
msgid "Audio track doesn't exist."
msgstr ""

#: src/cdplay/cdplay.cpp:507
msgid "Enable simple waveform visualization."
msgstr ""

#: src/pcfx/pcfx.cpp:313 src/pcfx/pcfx.cpp:314 src/pcfx/pcfx.cpp:999
#, c-format
msgid "Error saving save-game memory: %s"
msgstr ""

#: src/pcfx/pcfx.cpp:589 src/vb/vb.cpp:639
#, c-format
msgid "V810 Emulation Mode: %s\n"
msgstr ""

#: src/pcfx/pcfx.cpp:589 src/vb/vb.cpp:639
msgid "Accurate"
msgstr ""

#: src/pcfx/pcfx.cpp:589 src/vb/vb.cpp:639
msgid "Fast"
msgstr ""

#: src/pcfx/pcfx.cpp:595
msgid "RAM"
msgstr ""

#: src/pcfx/pcfx.cpp:596
msgid "BIOS ROM"
msgstr ""

#: src/pcfx/pcfx.cpp:603
msgid "BIOS ROM file is incorrect size.\n"
msgstr ""

#: src/pcfx/pcfx.cpp:617
msgid "FX-SCSI ROM"
msgstr ""

#: src/pcfx/pcfx.cpp:700
msgid ""
"Warning: BRAM is disabled per pcfx.disable_bram setting.  This is simulating "
"a malfunction.\n"
msgstr ""

#: src/pcfx/pcfx.cpp:901
#, c-format
msgid "CD Layout MD5:   0x%s\n"
msgstr ""

#: src/pcfx/pcfx.cpp:904
#, c-format
msgid "GameSet MD5:     0x%s\n"
msgstr ""

#: src/pcfx/pcfx.cpp:948
#, c-format
msgid "Emulated CD-ROM drive speed: %ux\n"
msgstr ""

#: src/pcfx/pcfx.cpp:1061 src/vb/vb.cpp:891
msgid "Fast Mode"
msgstr ""

#: src/pcfx/pcfx.cpp:1061 src/vb/vb.cpp:891
msgid ""
"Fast mode trades timing accuracy, cache emulation, and executing from "
"hardware registers and RAM not intended for code use for performance."
msgstr ""

#: src/pcfx/pcfx.cpp:1062 src/vb/vb.cpp:892
msgid "Accurate Mode"
msgstr ""

#: src/pcfx/pcfx.cpp:1062 src/vb/vb.cpp:892
msgid ""
"Increased timing accuracy, though not perfect, along with cache emulation, "
"at the cost of decreased performance.  Additionally, even the pipeline isn't "
"correctly and fully emulated in this mode."
msgstr ""

#: src/pcfx/pcfx.cpp:1063
msgid "Auto Mode"
msgstr ""

#: src/pcfx/pcfx.cpp:1063
msgid ""
"Selects \"fast\" or \"accurate\" automatically based on an internal "
"database.  If the CD image is not recognized, defaults to \"fast\"."
msgstr ""

#: src/pcfx/pcfx.cpp:1070
msgid "This value will cause heavy pixel distortion."
msgstr ""

#: src/pcfx/pcfx.cpp:1071
msgid "This value will cause moderate pixel distortion."
msgstr ""

#: src/pcfx/pcfx.cpp:1072
msgid ""
"This value will cause no pixel distortion as long as interpolation is "
"enabled on the video output device and the resolution is sufficiently high, "
"but it will use a lot of CPU time."
msgstr ""

#: src/pcfx/pcfx.cpp:1078
msgid "Enable multitap on PC-FX port 1."
msgstr ""

#: src/pcfx/pcfx.cpp:1078
msgid ""
"EXPERIMENTAL emulation of the unreleased multitap.  Enables ports 3 4 5."
msgstr ""

#: src/pcfx/pcfx.cpp:1079
msgid "Enable multitap on PC-FX port 2."
msgstr ""

#: src/pcfx/pcfx.cpp:1079
msgid ""
"EXPERIMENTAL emulation of the unreleased multitap.  Enables ports 6 7 8."
msgstr ""

#: src/pcfx/pcfx.cpp:1082 src/pce_fast/pce.cpp:692
msgid "Mouse sensitivity."
msgstr ""

#: src/pcfx/pcfx.cpp:1083
msgid ""
"When RUN+SEL are pressed simultaneously, disable both buttons temporarily."
msgstr ""

#: src/pcfx/pcfx.cpp:1085 src/vb/vb.cpp:924
msgid "CPU emulation mode."
msgstr ""

#: src/pcfx/pcfx.cpp:1086
msgid "Path to the ROM BIOS"
msgstr ""

#: src/pcfx/pcfx.cpp:1087
msgid "Path to the FX-SCSI ROM"
msgstr ""

#: src/pcfx/pcfx.cpp:1087
msgid "Intended for developers only."
msgstr ""

#: src/pcfx/pcfx.cpp:1088
msgid "Disable internal and external BRAM."
msgstr ""

#: src/pcfx/pcfx.cpp:1088
msgid ""
"It is intended for viewing games' error screens that may be different from "
"simple BRAM full and uninitialized BRAM error screens, though it can cause "
"the game to crash outright."
msgstr ""

#: src/pcfx/pcfx.cpp:1089
msgid "Emulated CD-ROM speed."
msgstr ""

#: src/pcfx/pcfx.cpp:1089
msgid ""
"Setting the value higher than 2, the default, will decrease loading times in "
"most games by some degree."
msgstr ""

#: src/pcfx/pcfx.cpp:1091 src/pce_fast/pce.cpp:698 src/pce/pce.cpp:1103
msgid "Remove 16-sprites-per-scanline hardware limit."
msgstr ""

#: src/pcfx/pcfx.cpp:1092
msgid "Emulated width for 7.16MHz dot-clock mode."
msgstr ""

#: src/pcfx/pcfx.cpp:1092
msgid ""
"Lower values are faster, but will cause some degree of pixel distortion."
msgstr ""

#: src/pcfx/pcfx.cpp:1094 src/pce_fast/pce.cpp:690 src/pce/pce.cpp:1086
msgid "First rendered scanline."
msgstr ""

#: src/pcfx/pcfx.cpp:1095 src/pce_fast/pce.cpp:691 src/pce/pce.cpp:1087
msgid "Last rendered scanline."
msgstr ""

#: src/pcfx/pcfx.cpp:1097
msgid ""
"Enable bilinear interpolation on the chroma channel of RAINBOW YUV output."
msgstr ""

#: src/pcfx/pcfx.cpp:1097
msgid ""
"This is an enhancement-related setting.  Enabling it may cause graphical "
"glitches with some games."
msgstr ""

#: src/pcfx/pcfx.cpp:1099
msgid "Hack to suppress clicks caused by forced channel resets."
msgstr ""

#: src/pcfx/pcfx.cpp:1103
msgid ""
"Hack that emulates the codec a buggy ADPCM encoder used for some games' "
"ADPCM."
msgstr ""

#: src/pcfx/pcfx.cpp:1105
msgid ""
"Higher values correspond to better SNR and better preservation of higher "
"frequencies(\"brightness\"), at the cost of increased computational "
"complexity and a negligible increase in latency."
msgstr ""

#: src/snes/interface.cpp:101
msgid "SNES 15-bit BGR"
msgstr ""

#: src/snes/interface.cpp:1059
msgid "bSNES core unserializer error."
msgstr ""

#: src/snes/interface.cpp:1268
msgid "Monkey!"
msgstr ""

#: src/snes/interface.cpp:1326
msgid ""
"Note that regardless of this setting's value, \"512\" and \"256\" width "
"modes will be scaled to the same dimensions for display."
msgstr ""

#: src/snes/interface.cpp:1328
msgid ""
"Intended for use in combination with the \"goat\" OpenGL shader, or with "
"bilinear interpolation or linear interpolation on the X axis enabled."
msgstr ""

#: src/snes/interface.cpp:1330
msgid "APU output resampler quality."
msgstr ""

#: src/snes/interface.cpp:1330
msgid ""
"0 is lowest quality and latency and CPU usage, 10 is highest quality and "
"latency and CPU usage.\n"
"\n"
"With a Mednafen sound output rate of about 32041Hz or higher: Quality \"0\" "
"resampler has approximately 0.125ms of latency, quality \"5\" resampler has "
"approximately 1.25ms of latency, and quality \"10\" resampler has "
"approximately 3.99ms of latency."
msgstr ""

#: src/wswan/main.cpp:333
#, c-format
msgid "Developer: %s (0x%02x)\n"
msgstr ""

#: src/wswan/main.cpp:357
#, c-format
msgid "EEPROM:  %d bytes\n"
msgstr ""

#: src/wswan/main.cpp:360
#, c-format
msgid "Battery-backed RAM:  %d bytes\n"
msgstr ""

#: src/wswan/main.cpp:362
#, c-format
msgid "Recorded Checksum:  0x%04x\n"
msgstr ""

#: src/wswan/main.cpp:367
#, c-format
msgid "Real Checksum:      0x%04x\n"
msgstr ""

#: src/wswan/main.cpp:371
msgid "WonderWitch firmware detected.\n"
msgstr ""

#: src/wswan/main.cpp:508
msgid "Male"
msgstr ""

#: src/wswan/main.cpp:511
msgid "Female"
msgstr ""

#: src/wswan/main.cpp:543
msgid ""
"The only game this setting is known to affect is \"Digimon Tamers - Battle "
"Spirit\"."
msgstr ""

#: src/wswan/main.cpp:544
msgid "Name"
msgstr ""

#: src/wswan/main.cpp:545
msgid "Birth Year"
msgstr ""

#: src/wswan/main.cpp:546
msgid "Birth Month"
msgstr ""

#: src/wswan/main.cpp:547
msgid "Birth Day"
msgstr ""

#: src/wswan/main.cpp:548
msgid "Sex"
msgstr ""

#: src/wswan/main.cpp:549
msgid "Blood Type"
msgstr ""

#: src/wswan/main.cpp:551
msgid "Enable comms to external program."
msgstr ""

#: src/wswan/main.cpp:552
msgid "Comms external program path."
msgstr ""

#: src/wswan/main.cpp:646
msgid "WonderSwan ROM Image"
msgstr ""

#: src/wswan/main.cpp:647
msgid "WonderSwan Color ROM Image"
msgstr ""

#: src/wswan/main.cpp:648
msgid "WonderSwan Music Rip"
msgstr ""

#: src/player.cpp:200
msgid "Song:"
msgstr ""

#: src/movie.cpp:63
#, c-format
msgid "Movie %u playback failed."
msgstr ""

#: src/movie.cpp:65
#, c-format
msgid "Movie %u recording failed."
msgstr ""

#: src/movie.cpp:68
#, c-format
msgid "Movie error: %s"
msgstr ""

#: src/movie.cpp:94
#, c-format
msgid ""
"Module %s is not compatible with manual movie save starting/stopping during "
"netplay."
msgstr ""

#: src/movie.cpp:99
msgid "Can't record movie during movie playback."
msgstr ""

#: src/movie.cpp:120
msgid "Movie recording started."
msgstr ""

#: src/movie.cpp:153
msgid "Movie playback stopped."
msgstr ""

#: src/movie.cpp:155
msgid "Movie recording stopped."
msgstr ""

#: src/movie.cpp:170
msgid "Can't play movies during netplay."
msgstr ""

#: src/movie.cpp:175
msgid "Can't play movie during movie recording."
msgstr ""

#: src/movie.cpp:201
msgid "Movie playback started."
msgstr ""

#: src/SPCReader.cpp:87
msgid "Not a valid SPC file!"
msgstr ""

#: src/gb/gb.cpp:2118
#, c-format
msgid "Type:      0x%02x(%s)\n"
msgstr ""

#: src/gb/gb.cpp:2119
#, c-format
msgid "RAM Size:  0x%02x(%s)\n"
msgstr ""

#: src/gb/gb.cpp:2120
#, c-format
msgid "Version:   0x%02x\n"
msgstr ""

#: src/gb/gb.cpp:2154
msgid "Unsupported ROM size specified in GB header."
msgstr ""

#: src/gb/gb.cpp:2167
msgid "Unsupported RAM size specified in GB header."
msgstr ""

#: src/gb/gb.cpp:2237
msgid "Unsupported mapper type specified in GB header."
msgstr ""

#: src/gb/gb.cpp:2757
msgid "Auto"
msgstr ""

#: src/gb/gb.cpp:2757
msgid "Automatic detection based on headers."
msgstr ""

#: src/gb/gb.cpp:2758
msgid "DMG"
msgstr ""

#: src/gb/gb.cpp:2758
msgid "Original GameBoy Monochrome."
msgstr ""

#: src/gb/gb.cpp:2759
msgid "CGB"
msgstr ""

#: src/gb/gb.cpp:2759
msgid ""
"GameBoy Color.\n"
"\n"
"This option is not fully implemented in regards to handling of DMG games."
msgstr ""

#: src/gb/gb.cpp:2760
msgid "AGB"
msgstr ""

#: src/gb/gb.cpp:2760
msgid ""
"GameBoy Advance.\n"
"\n"
"This option is not fully implemented in regards to handling of DMG games."
msgstr ""

#: src/gb/gb.cpp:2766
msgid "Emulated GB type."
msgstr ""

#: src/gb/gb.cpp:2837
msgid "GameBoy ROM Image"
msgstr ""

#: src/gb/gb.cpp:2838 src/gb/gb.cpp:2839
msgid "GameBoy Color ROM Image"
msgstr ""

#: src/gb/gb.cpp:2845
msgid "GameBoy(mono)"
msgstr ""

#: src/gb/gb.cpp:2846
msgid "GameBoy Color 15-bit BGR"
msgstr ""

#: src/vb/vb.cpp:555
msgid "VB ROM image size is not a power of 2."
msgstr ""

#: src/vb/vb.cpp:560
msgid "VB ROM image size is too small."
msgstr ""

#: src/vb/vb.cpp:565
msgid "VB ROM image size is too large."
msgstr ""

#: src/vb/vb.cpp:629
#, c-format
msgid "Title:     %s\n"
msgstr ""

#: src/vb/vb.cpp:630
#, c-format
msgid "Game ID Code: %u\n"
msgstr ""

#: src/vb/vb.cpp:631
#, c-format
msgid "Manufacturer Code: %d\n"
msgstr ""

#: src/vb/vb.cpp:632
#, c-format
msgid "Version:   %u\n"
msgstr ""

#: src/vb/vb.cpp:898
msgid "Anaglyph"
msgstr ""

#: src/vb/vb.cpp:898
msgid "Used in conjunction with classic dual-lens-color glasses."
msgstr ""

#: src/vb/vb.cpp:899
msgid "CyberScope"
msgstr ""

#: src/vb/vb.cpp:899
msgid "Intended for use with the CyberScope 3D device."
msgstr ""

#: src/vb/vb.cpp:900
msgid "Side-by-Side"
msgstr ""

#: src/vb/vb.cpp:900
msgid ""
"The left-eye image is displayed on the left, and the right-eye image is "
"displayed on the right."
msgstr ""

#: src/vb/vb.cpp:902
msgid "Vertical Line Interlaced"
msgstr ""

#: src/vb/vb.cpp:902
msgid "Vertical lines alternate between left view and right view."
msgstr ""

#: src/vb/vb.cpp:903
msgid "Horizontal Line Interlaced"
msgstr ""

#: src/vb/vb.cpp:903
msgid "Horizontal lines alternate between left view and right view."
msgstr ""

#: src/vb/vb.cpp:909
msgid "Forces usage of custom anaglyph colors."
msgstr ""

#: src/vb/vb.cpp:912
msgid "Red/Blue"
msgstr ""

#: src/vb/vb.cpp:912
msgid "Classic red/blue anaglyph."
msgstr ""

#: src/vb/vb.cpp:913
msgid "Red/Cyan"
msgstr ""

#: src/vb/vb.cpp:913
msgid "Improved quality red/cyan anaglyph."
msgstr ""

#: src/vb/vb.cpp:914
msgid "Red/Electric Cyan"
msgstr ""

#: src/vb/vb.cpp:914
msgid "Alternate version of red/cyan"
msgstr ""

#: src/vb/vb.cpp:915
msgid "Red/Green"
msgstr ""

#: src/vb/vb.cpp:916
msgid "Green/Magenta"
msgstr ""

#: src/vb/vb.cpp:917
msgid "Yellow/Blue"
msgstr ""

#: src/vb/vb.cpp:925
msgid "Input latency reduction hack."
msgstr ""

#: src/vb/vb.cpp:925
msgid ""
"Reduces latency in some games by 20ms by returning the current pad state, "
"rather than latched state, on serial port data reads.  This hack may cause "
"some homebrew software to malfunction, but it should be relatively safe for "
"commercial official games."
msgstr ""

#: src/vb/vb.cpp:927
msgid "Display latency reduction hack."
msgstr ""

#: src/vb/vb.cpp:927
msgid ""
"Reduces latency in games by displaying the framebuffer 20ms earlier.  This "
"hack has some potential of causing graphical glitches, so it is disabled by "
"default."
msgstr ""

#: src/vb/vb.cpp:928
msgid "Allow draw skipping."
msgstr ""

#: src/vb/vb.cpp:928
msgid ""
"If vb.instant_display_hack is set to \"1\", and this setting is set to "
"\"1\", then frame-skipping the drawing to the emulated framebuffer will be "
"allowed.  THIS WILL CAUSE GRAPHICAL GLITCHES, AND THEORETICALLY(but "
"unlikely) GAME CRASHES, ESPECIALLY WITH DIRECT FRAMEBUFFER DRAWING GAMES."
msgstr ""

#: src/vb/vb.cpp:931
msgid "3D mode."
msgstr ""

#: src/vb/vb.cpp:932
msgid "Line Interlaced prescale."
msgstr ""

#: src/vb/vb.cpp:934
msgid "Disable parallax for BG and OBJ rendering."
msgstr ""

#: src/vb/vb.cpp:935
msgid "Default maximum-brightness color to use in non-anaglyph 3D modes."
msgstr ""

#: src/vb/vb.cpp:937
msgid "Anaglyph preset colors."
msgstr ""

#: src/vb/vb.cpp:938
msgid "Anaglyph maximum-brightness color for left view."
msgstr ""

#: src/vb/vb.cpp:939
msgid "Anaglyph maximum-brightness color for right view."
msgstr ""

#: src/vb/vb.cpp:941
msgid "Number of pixels to separate L/R views by."
msgstr ""

#: src/vb/vb.cpp:941
msgid ""
"This setting refers to pixels before vb.xscale(fs) scaling is taken into "
"consideration.  For example, a value of \"100\" here will result in a "
"separation of 300 screen pixels if vb.xscale(fs) is set to \"3\"."
msgstr ""

#: src/vb/vb.cpp:943
msgid "Reverse left/right 3D views."
msgstr ""

#: src/vb/vb.cpp:945
msgid "LED on duration to linear RGB conversion coefficient."
msgstr ""

#: src/vb/vb.cpp:945
msgid ""
"Setting this higher than the default will cause excessive white crush in at "
"least one game.  A value of 1.0 is close to ideal, other than causing the "
"image to be rather dark."
msgstr ""

#: src/vb/vb.cpp:990 src/vb/vb.cpp:991
msgid "Nintendo Virtual Boy"
msgstr ""

#: src/vb/vip.cpp:82
msgid ""
"VB LED Active Time; 256 left, 256 right.  If only 256 triplets are present, "
"then they will be used for both left and right views.  When the custom "
"palette's right view colors are the same as the left view colors(either "
"explicitly, or when using a 256-entry custom palette), and anaglyph 3D mode "
"is active, then the custom palette will not be used."
msgstr ""

#: src/qtrecord.cpp:206
msgid "Error initializing audio resampler."
msgstr ""

#: src/mempatcher.cpp:267
#, c-format
msgid "Loading cheats from %s...\n"
msgstr ""

#: src/mempatcher.cpp:327
#, c-format
msgid "Invalid cheat type: %c\n"
msgstr ""

#: src/mempatcher.cpp:403
#, c-format
msgid "%lu cheats loaded.\n"
msgstr ""

#: src/PSFLoader.cpp:278
#, c-format
msgid "Not a PSF(version=0x%02x) file!"
msgstr ""

#: src/general.cpp:99
#, c-format
msgid ""
"WARNING: Referenced path \"%s\" contains at least one 8-bit non-ASCII "
"character; this may cause portability issues.\n"
msgstr ""

#: src/general.cpp:113
msgid "Contains null(0). "
msgstr ""

#: src/general.cpp:116
msgid "Contains colon. "
msgstr ""

#: src/general.cpp:119
msgid "Contains backslash. "
msgstr ""

#: src/general.cpp:122
msgid "Contains forward slash. "
msgstr ""

#: src/general.cpp:125
msgid "Is parent directory. "
msgstr ""

#: src/general.cpp:151
msgid "Is (likely) a reserved device name. "
msgstr ""

#: src/general.cpp:160
#, c-format
msgid ""
"Referenced path \"%s\" is potentially unsafe.  %s Refer to the documentation "
"about the \"filesys.untrusted_fip_check\" setting.\n"
msgstr ""

#: src/lynx/rom.cpp:69
msgid "The Lynx Boot ROM Image is an incorrect size."
msgstr ""

#: src/lynx/ram.cpp:80
msgid "Lynx file format invalid (Magic No)"
msgstr ""

#: src/lynx/cart.cpp:112
#, c-format
msgid "Lynx ROM image is too small: %llu bytes"
msgstr ""

#: src/lynx/cart.cpp:133
msgid "Missing or corrupted \"LYNX\" header magic."
msgstr ""

#: src/lynx/cart.cpp:181
msgid "Lynx file format invalid (Bank0)"
msgstr ""

#: src/lynx/cart.cpp:218
msgid "Lynx file format invalid (Bank1)"
msgstr ""

#: src/lynx/system.cpp:219
#, c-format
msgid "RAM:       %u bytes\n"
msgstr ""

#: src/lynx/system.cpp:220
#, c-format
msgid "RAM MD5:   0x%s\n"
msgstr ""

#: src/lynx/system.cpp:395
msgid "Virtually rotate the D-pad when the screen is rotated."
msgstr ""

#: src/lynx/system.cpp:396
msgid "Enable sound output lowpass filter."
msgstr ""

#: src/lynx/system.cpp:432
msgid "Atari Lynx ROM Image"
msgstr ""

#: src/lynx/system.cpp:438
msgid "Atari Lynx 12-bit BRG"
msgstr ""

#: src/hw_cpu/m68k/m68k.cpp:135
msgid "Malformed old 68K save state."
msgstr ""

#: src/pce_fast/hes.cpp:56 src/pce/hes.cpp:65
#, c-format
msgid ""
"Warning:  HES is writing to physical address %08x.  Future warnings of this "
"nature are temporarily disabled for this HES file.\n"
msgstr ""

#: src/pce_fast/hes.cpp:98 src/pce/hes.cpp:155
msgid "HES header magic is invalid."
msgstr ""

#: src/pce_fast/hes.cpp:105 src/pce/hes.cpp:162
msgid "HES Information:\n"
msgstr ""

#: src/pce_fast/hes.cpp:110 src/pce/hes.cpp:167
#, c-format
msgid "Init address: 0x%04x\n"
msgstr ""

#: src/pce_fast/hes.cpp:111 src/pce/hes.cpp:168
#, c-format
msgid "Starting song: %d\n"
msgstr ""

#: src/pce_fast/hes.cpp:128 src/pce/hes.cpp:185
msgid "Chunk load:\n"
msgstr ""

#: src/pce_fast/hes.cpp:131 src/pce/hes.cpp:188
#, c-format
msgid "File offset:  0x%08llx\n"
msgstr ""

#: src/pce_fast/hes.cpp:132 src/pce/hes.cpp:189
#, c-format
msgid "Load size:  0x%08x\n"
msgstr ""

#: src/pce_fast/hes.cpp:133 src/pce/hes.cpp:190
#, c-format
msgid "Load target address:  0x%08x\n"
msgstr ""

#: src/pce_fast/hes.cpp:138 src/pce/hes.cpp:195
msgid "Warning:  HES is trying to load data past boundary.\n"
msgstr ""

#: src/pce_fast/hes.cpp:149 src/pce/hes.cpp:206
#, c-format
msgid "Warning:  HES tried to load %llu bytes more data than exists!\n"
msgstr ""

#: src/pce_fast/huc.cpp:186 src/pce/huc.cpp:321
#, c-format
msgid "ROM:       %lluKiB\n"
msgstr ""

#: src/pce_fast/huc.cpp:187
#, c-format
msgid "ROM CRC32: 0x%04x\n"
msgstr ""

#: src/pce_fast/huc.cpp:287 src/pce_fast/huc.cpp:288 src/pce_fast/pce.cpp:716
#: src/pce/pce.cpp:638 src/pce/pce.cpp:639 src/pce/pce.cpp:1167
msgid "PC Engine ROM Image"
msgstr ""

#: src/pce_fast/huc.cpp:295 src/pce/pce.cpp:650
msgid "CD BIOS"
msgstr ""

#: src/pce_fast/huc.cpp:309 src/pce/pce.cpp:671
#, c-format
msgid "Arcade Card Emulation:  %s\n"
msgstr ""

#: src/pce_fast/input.cpp:248 src/pce/input/gamepad.cpp:127
msgid "2-button"
msgstr ""

#: src/pce_fast/input.cpp:249 src/pce/input/gamepad.cpp:128
msgid "6-button"
msgstr ""

#: src/pce_fast/pcecd_drive.cpp:440 src/pce_fast/pcecd_drive.cpp:441
#, c-format
msgid "Uncorrectable data at sector %u"
msgstr ""

#: src/pce_fast/pce.cpp:173 src/pce/pce.cpp:324
#, c-format
msgid "CD-DA Volume: %d%%\n"
msgstr ""

#: src/pce_fast/pce.cpp:176 src/pce/pce.cpp:325
#, c-format
msgid "ADPCM Volume: %d%%\n"
msgstr ""

#: src/pce_fast/pce.cpp:273 src/pce/pce.cpp:394
#, c-format
msgid "SuperGrafx: %s\n"
msgstr ""

#: src/pce_fast/pce.cpp:298
#, c-format
msgid "CPU overclock: %dx\n"
msgstr ""

#: src/pce_fast/pce.cpp:301
#, c-format
msgid "CD-ROM speed:  %ux\n"
msgstr ""

#: src/pce_fast/pce.cpp:364 src/pce/pce.cpp:326
#, c-format
msgid "CD PSG Volume: %d%%\n"
msgstr ""

#: src/pce_fast/pce.cpp:693 src/pce/pce.cpp:1092
msgid ""
"If set, when RUN+SEL are pressed simultaneously, disable both buttons "
"temporarily."
msgstr ""

#: src/pce_fast/pce.cpp:694 src/pce/pce.cpp:1097
msgid "Force SuperGrafx emulation."
msgstr ""

#: src/pce_fast/pce.cpp:695 src/pce/pce.cpp:1100
msgid "Enable Arcade Card emulation."
msgstr ""

#: src/pce_fast/pce.cpp:696
msgid "CPU overclock multiplier."
msgstr ""

#: src/pce_fast/pce.cpp:697
msgid "CD-ROM data transfer speed multiplier."
msgstr ""

#: src/pce_fast/pce.cpp:702
msgid "Enable dynamic ADPCM lowpass filter."
msgstr ""

#: src/pce_fast/pce.cpp:703 src/pce/pce.cpp:1111
msgid "PSG volume when playing a CD game."
msgstr ""

#: src/pce_fast/pce.cpp:704 src/pce/pce.cpp:1112
msgid "CD-DA volume."
msgstr ""

#: src/pce_fast/pce.cpp:705 src/pce/pce.cpp:1113
msgid "ADPCM volume."
msgstr ""

#: src/pce_fast/pce.cpp:717 src/pce/pce.cpp:1168
msgid "PC Engine Music Rip"
msgstr ""

#: src/pce_fast/pce.cpp:718 src/pce/pce.cpp:1169
msgid "SuperGrafx ROM Image"
msgstr ""

#: src/pce_fast/pce.cpp:724 src/pce/pce.cpp:1194
msgid ""
"PCE/TG16 9-bit GRB.  If only 512 triplets are present, the remaining 512 "
"greyscale colors will be calculated automatically."
msgstr ""

#: src/compress/GZFileStream.cpp:59
msgid "zlib error"
msgstr ""

#: src/compress/GZFileStream.cpp:85
#, c-format
msgid "Error closing opened file \"%s\"."
msgstr ""

#: src/compress/ZLInflateFilter.cpp:61
#, c-format
msgid "zlib error: %d"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:98 src/compress/ZLInflateFilter.cpp:160
#, c-format
msgid "zlib error %d"
msgstr ""

#: src/compress/ZLInflateFilter.cpp:146
msgid ""
"Attempted to seek relative to end-of-file in deflate-compressed stream of "
"indeterminate uncompressed size."
msgstr ""

#: src/compress/ZLInflateFilter.cpp:153
#, c-format
msgid ""
"Attempted to seek to out-of-bounds position %llu in deflate-compressed "
"stream."
msgstr ""

#: src/compress/ZLInflateFilter.cpp:172
#, c-format
msgid ""
"Ran out of data while seeking to position %llu in deflate-compressed stream."
msgstr ""

#: src/mednafen.cpp:54
msgid "Force monophonic sound output."
msgstr ""

#: src/mednafen.cpp:55
msgid "Enable (automatic) usage of this module."
msgstr ""

#: src/mednafen.cpp:56
msgid "Enable video temporal blur(50/50 previous/current frame by default)."
msgstr ""

#: src/mednafen.cpp:57
msgid "Accumulate color data rather than discarding it."
msgstr ""

#: src/mednafen.cpp:58
msgid ""
"Blur amount in accumulation mode, specified in percentage of accumulation "
"buffer to mix with the current frame."
msgstr ""

#: src/mednafen.cpp:63
msgid ""
"A fast codec, computationally, but will cause enormous file size and may "
"exceed your storage medium's sustained write rate."
msgstr ""

#: src/mednafen.cpp:66
msgid "A good balance between performance and compression ratio."
msgstr ""

#: src/mednafen.cpp:69
msgid ""
"Has a better compression ratio than \"cscd\", but is much more CPU "
"intensive.  Use for compatibility with official QuickTime in cases where you "
"have insufficient disk space for \"raw\"."
msgstr ""

#: src/mednafen.cpp:76
msgid ""
"Good for low-motion video; can be used in conjunction with negative <system>."
"scanlines setting values."
msgstr ""

#: src/mednafen.cpp:77
msgid "Good for causing a headache.  All glory to Bob."
msgstr ""

#: src/mednafen.cpp:78
msgid ""
"Good for high-motion video, but is a bit flickery; reduces the subjective "
"vertical resolution."
msgstr ""

#: src/mednafen.cpp:83
msgid "See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:87
msgid "Server password."
msgstr ""

#: src/mednafen.cpp:87
msgid "Password to connect to the netplay server."
msgstr ""

#: src/mednafen.cpp:88
msgid "Local player count."
msgstr ""

#: src/mednafen.cpp:88
msgid ""
"Number of local players for network play.  This number is advisory to the "
"server, and the server may assign fewer players if the number of players "
"requested is higher than the number of controllers currently available."
msgstr ""

#: src/mednafen.cpp:89
msgid "Nickname."
msgstr ""

#: src/mednafen.cpp:89
msgid "Nickname to use for network play chat."
msgstr ""

#: src/mednafen.cpp:90
msgid "Key to hash with the MD5 hash of the game."
msgstr ""

#: src/mednafen.cpp:92
msgid "Number of frames to keep states for when state rewinding is enabled."
msgstr ""

#: src/mednafen.cpp:93
msgid ""
"WARNING: Setting this to a large value may cause excessive RAM usage in some "
"circumstances, such as with games that stream large volumes of data off of "
"CDs."
msgstr ""

#: src/mednafen.cpp:95
msgid "Cache entire CD images in memory."
msgstr ""

#: src/mednafen.cpp:95
msgid ""
"Reads the entire CD image(s) into memory at startup(which will cause a small "
"delay).  Can help obviate emulation hiccups due to emulated CD access.  May "
"cause more harm than good on low memory systems, systems with swap enabled, "
"and/or when the disc images in question are on a fast SSD."
msgstr ""

#: src/mednafen.cpp:97
msgid "Enable untrusted file-inclusion path security check."
msgstr ""

#: src/mednafen.cpp:98
msgid ""
"When this setting is set to \"1\", the default, paths to files referenced "
"from files like CUE sheets and PSF rips are checked for certain characters "
"that can be used in directory traversal, and if found, loading is aborted.  "
"Set it to \"0\" if you want to allow constructs like absolute paths in CUE "
"sheets, but only if you understand the security implications of doing so(see "
"\"Security Issues\" section in the documentation)."
msgstr ""

#: src/mednafen.cpp:100
msgid "Path to directory for screen snapshots."
msgstr ""

#: src/mednafen.cpp:101
msgid "Path to directory for save games and nonvolatile memory."
msgstr ""

#: src/mednafen.cpp:101
msgid ""
"WARNING: Do not set this path to a directory that contains Famicom Disk "
"System disk images, or you will corrupt them when you load an FDS game and "
"exit Mednafen."
msgstr ""

#: src/mednafen.cpp:102
msgid "Path to directory for backups of save games and nonvolatile memory."
msgstr ""

#: src/mednafen.cpp:103
msgid "Path to directory for save states."
msgstr ""

#: src/mednafen.cpp:104
msgid "Path to directory for movies."
msgstr ""

#: src/mednafen.cpp:105
msgid "Path to directory for cheats."
msgstr ""

#: src/mednafen.cpp:106
msgid "Path to directory for custom palettes."
msgstr ""

#: src/mednafen.cpp:107
msgid "Path to directory for per-game configuration override files."
msgstr ""

#: src/mednafen.cpp:108
msgid "Path to directory for firmware."
msgstr ""

#: src/mednafen.cpp:110
msgid "Format string for movie filename."
msgstr ""

#: src/mednafen.cpp:111
msgid "Format string for state filename."
msgstr ""

#: src/mednafen.cpp:112
msgid "Format string for save games filename."
msgstr ""

#: src/mednafen.cpp:112
#, c-format
msgid ""
"WARNING: %x should always be included, otherwise you run the risk of "
"overwriting save data for games that create multiple save data files.\n"
"\n"
"See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:113
msgid "Format string for save game backups filename."
msgstr ""

#: src/mednafen.cpp:113
#, c-format
msgid ""
"WARNING: %x and %p should always be included.\n"
"\n"
"See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:114
msgid "Format string for screen snapshot filenames."
msgstr ""

#: src/mednafen.cpp:114
#, c-format
msgid ""
"WARNING: %x or %p should always be included, otherwise there will be a "
"conflict between the numeric counter text file and the image data file.\n"
"\n"
"See fname_format.txt for more information.  Edit at your own risk."
msgstr ""

#: src/mednafen.cpp:116
msgid "Save state file compression level."
msgstr ""

#: src/mednafen.cpp:116
msgid ""
"gzip/deflate compression level for save states saved to files.  -1 will "
"disable gzip compression and wrapping entirely."
msgstr ""

#: src/mednafen.cpp:119
msgid "Double the raw image's width if it's below this threshold."
msgstr ""

#: src/mednafen.cpp:120
msgid "Double the raw image's height if it's below this threshold."
msgstr ""

#: src/mednafen.cpp:122
msgid "Video codec to use."
msgstr ""

#: src/mednafen.cpp:124
msgid "Deinterlacer to use for interlaced video."
msgstr ""

#: src/mednafen.cpp:273
#, c-format
msgid "Starting QuickTime recording to file \"%s\":\n"
msgstr ""

#: src/mednafen.cpp:275
#, c-format
msgid "Video width: %u\n"
msgstr ""

#: src/mednafen.cpp:276
#, c-format
msgid "Video height: %u\n"
msgstr ""

#: src/mednafen.cpp:277
#, c-format
msgid "Video codec: %s\n"
msgstr ""

#: src/mednafen.cpp:281
#, c-format
msgid "Sound rate: %u\n"
msgstr ""

#: src/mednafen.cpp:282
#, c-format
msgid "Sound channels: %u\n"
msgstr ""

#: src/mednafen.cpp:285
msgid "Sound: Disabled\n"
msgstr ""

#: src/mednafen.cpp:568
#, c-format
msgid "M3U at \"%s\" references self."
msgstr ""

#: src/mednafen.cpp:571
msgid "M3U load recursion too deep!"
msgstr ""

#: src/mednafen.cpp:590
#, c-format
msgid "CD %u TOC:\n"
msgstr ""

#: src/mednafen.cpp:603
msgid " (CD-DA or Mode 1)"
msgstr ""

#: src/mednafen.cpp:607
msgid " (CD-i)"
msgstr ""

#: src/mednafen.cpp:611
msgid " (CD-XA)"
msgstr ""

#: src/mednafen.cpp:615
#, c-format
msgid "Disc Type: 0x%02x%s\n"
msgstr ""

#: src/mednafen.cpp:616
#, c-format
msgid "First Track: %2d\n"
msgstr ""

#: src/mednafen.cpp:617
#, c-format
msgid "Last Track:  %2d\n"
msgstr ""

#: src/mednafen.cpp:630
#, c-format
msgid "Track %2d, MSF: %02d:%02d:%02d, LBA: %6d  %s%s\n"
msgstr ""

#: src/mednafen.cpp:635
msgid " (Hidden)"
msgstr ""

#: src/mednafen.cpp:638
#, c-format
msgid "Leadout: %6d  %s\n"
msgstr ""

#: src/mednafen.cpp:641
msgid "WARNING:  DATA/AUDIO TYPE MISMATCH BETWEEN LAST TRACK AND LEADOUT AREA."
msgstr ""

#: src/mednafen.cpp:690
#, c-format
msgid "Loading custom palette from \"%s\"...\n"
msgstr ""

#: src/mednafen.cpp:719
msgid ", "
msgstr ""

#: src/mednafen.cpp:724
#, c-format
msgid ""
"Custom palette file's size(%llu bytes) is incorrect.  Valid sizes are: %s"
msgstr ""

#: src/mednafen.cpp:728 src/mednafen.cpp:737 src/cdrom/CDAccess_Image.cpp:371
#, c-format
msgid "Error: %s\n"
msgstr ""

#: src/mednafen.cpp:804 src/mednafen.cpp:1091
#, c-format
msgid "Loading %s...\n"
msgstr ""

#: src/mednafen.cpp:824
#, c-format
msgid "Error opening CD: %s"
msgstr ""

#: src/mednafen.cpp:888
#, c-format
msgid "Disc %zu of %zu"
msgstr ""

#: src/mednafen.cpp:911 src/mednafen.cpp:1062
#, c-format
msgid "Skipping module \"%s\" per \"%s\" setting.\n"
msgstr ""

#: src/mednafen.cpp:929 src/mednafen.cpp:1134
#, c-format
msgid "Unrecognized system \"%s\"!"
msgstr ""

#: src/mednafen.cpp:931
msgid "Could not find a system that supports this CD."
msgstr ""

#: src/mednafen.cpp:936
#, c-format
msgid "Specified system \"%s\" doesn't support CDs!"
msgstr ""

#: src/mednafen.cpp:938 src/mednafen.cpp:1139
#, c-format
msgid "Using module: %s(%s)\n"
msgstr ""

#: src/mednafen.cpp:1009
#, c-format
msgid "Applying IPS file \"%s\"...\n"
msgstr ""

#: src/mednafen.cpp:1047
msgid ""
"Specified system only supports CD(physical, or image files, such as *.cue "
"and *.toc) loading."
msgstr ""

#: src/mednafen.cpp:1049
msgid "Specified system does not support normal file loading."
msgstr ""

#: src/mednafen.cpp:1124
msgid "game"
msgstr ""

#: src/mednafen.cpp:1136
msgid "Unrecognized file format."
msgstr ""

#: src/mednafen.cpp:1314
#, c-format
msgid "Emulation modules: %s\n"
msgstr ""

#: src/mednafen.cpp:1668
msgid "Can't rewind during netplay."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:58
#, c-format
msgid "Missing property: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:82
#, c-format
msgid "Property %s: Malformed integer: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:162
#, c-format
msgid "Malformed section specifier: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:174
#, c-format
msgid "Malformed value pair specifier: %s"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:195
#, c-format
msgid "Unsupported number of sessions: %u"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:198
msgid "Scrambled CCD data tracks currently not supported."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:269
msgid "CCD image size is not evenly divisible by 2352."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:272
msgid "CCD image is too large."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:284
msgid "CCD SUB file size mismatch."
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:342
#, c-format
msgid ""
"Garbage subchannel Q data detected(bad BCD/out of range): TNO=%02x IDX=%02x "
"RMSF=%02x:%02x:%02x AMSF=%02x:%02x:%02x"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:350
msgid "Garbage subchannel Q data detected(excessively large jump in AMSF)"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:353
msgid "Garbage subchannel Q data detected(AMSF value is out of tolerance)"
msgstr ""

#: src/cdrom/CDAccess_CCD.cpp:358
msgid "Garbage subchannel Q data detected(bad track number)"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:280
#, c-format
msgid ""
"Length specified in TOC file for track %d is too large by %ld sectors!\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:323
#, c-format
msgid "Loading SBI file \"%s\"...\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:337
msgid "Not recognized a valid SBI file."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:342
#, c-format
msgid "Bad BCD MSF offset in SBI file: %02x:%02x:%02x"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:345
#, c-format
msgid "Unrecognized boogly oogly in SBI file: %02x"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:364
#, c-format
msgid "Loaded Q subchannel replacements for %zu sectors.\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:383
#, c-format
msgid "M:S:F time \"%s\" is malformed."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:386
#, c-format
msgid "M:S:F time \"%s\" contains component(s) out of range."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:409
msgid "TOC file detected.\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:421
msgid "UTF-8 BOM detected at start of CUE sheet."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:485
#, c-format
msgid "Invalid track number: %d"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:506
#, c-format
msgid "Invalid track format: %s"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:515
msgid "\"RW\" format subchannel data not supported, only \"RW_RAW\" is!"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:531 src/cdrom/CDAccess_Image.cpp:571
#, c-format
msgid "Unsupported directive: %s"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:577 src/cdrom/CDAccess_Image.cpp:590
#, c-format
msgid "Command %s is outside of a TRACK definition!\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:621
#, c-format
msgid "Unsupported argument to \"NO\" directive: %s"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:677
#, c-format
msgid "Unsupported audio track file format: %s\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:682
#, c-format
msgid "Unsupported track format: %s\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:705
#, c-format
msgid "Invalid track number: %d\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:725
#, c-format
msgid "Invalid track format: %s\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:740
#, c-format
msgid "Malformed \"INDEX\" directive: %s\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:793
#, c-format
msgid "Unknown CUE sheet \"FLAGS\" directive flag \"%s\".\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:800
#, c-format
msgid "Unsupported CUE sheet directive: \"%s\".\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:804
#, c-format
msgid "Unknown CUE sheet directive \"%s\".\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:814
msgid "No tracks found!\n"
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:830
#, c-format
msgid "Missing track %u."
msgstr ""

#: src/cdrom/CDAccess_Image.cpp:1213
#, c-format
msgid "Could not find track for sector %u!"
msgstr ""

#: src/cdrom/scsicd.cpp:531 src/cdrom/scsicd.cpp:532 src/cdrom/cdromif.cpp:598
#: src/cdrom/cdromif.cpp:599
#, c-format
msgid "Uncorrectable data at sector %d"
msgstr ""

#: src/cdrom/cdromif.cpp:280 src/cdrom/cdromif.cpp:647
#, c-format
msgid "TOC first(%d)/last(%d) track numbers bad."
msgstr ""

#: src/cdrom/cdromif.cpp:361 src/cdrom/cdromif.cpp:682
#, c-format
msgid "Sector %u read error: %s"
msgstr ""

#: src/cdrom/cdromif.cpp:398
msgid "Error creating CD read thread mutex."
msgstr ""

#: src/cdrom/cdromif.cpp:401
msgid "Error creating CD read thread condition variable."
msgstr ""

#: src/cdrom/cdromif.cpp:408
msgid "Error creating CD read thread."
msgstr ""

#: src/cdrom/CDAFReader_MPC.cpp:149
#, c-format
msgid ""
"MusePack stream has wrong number of channels(%u); the correct number is 2."
msgstr ""

#: src/cdrom/CDAFReader_MPC.cpp:156
#, c-format
msgid ""
"MusePack stream has wrong samplerate(%u Hz); the correct samplerate is 44100 "
"Hz."
msgstr ""

#: src/psx/frontio.cpp:858
#, c-format
msgid ""
"Memory card file \"%s\" is an incorrect size(%d bytes).  The correct size is "
"%d bytes."
msgstr ""

#: src/psx/input/dualshock.cpp:1073
msgid "Off(unlocked)"
msgstr ""

#: src/psx/input/dualshock.cpp:1074
msgid "On(unlocked)"
msgstr ""

#: src/psx/input/dualshock.cpp:1076
msgid "Off(locked)"
msgstr ""

#: src/psx/input/dualshock.cpp:1077
msgid "On(locked)"
msgstr ""

#: src/psx/gpu.cpp:1250
msgid "VIDEO STANDARD MISMATCH"
msgstr ""

#: src/psx/psx.cpp:1480
msgid "Emulated Disc SCEx IDs:\n"
msgstr ""

#: src/psx/psx.cpp:1486
#, c-format
msgid "Disc %zu: %s\n"
msgstr ""

#: src/psx/psx.cpp:1486
msgid "(Not recognized as a PS1 disc)"
msgstr ""

#: src/psx/psx.cpp:1538
#, c-format
msgid ""
"Disc %zu of %zu: Q-subchannel versus sector header absolute time mismatch at "
"lba=%d; Q subchannel: %02x:%02x:%02x, Sector header: %02x:%02x:%02x"
msgstr ""

#: src/psx/psx.cpp:1547
#, c-format
msgid ""
"Disc %zu of %zu: Sector header absolute time broken at lba=%d(%02x:%02x:"
"%02x); Sector header: %02x:%02x:%02x"
msgstr ""

#: src/psx/psx.cpp:1562
#, c-format
msgid ""
"Disc %zu of %zu: No valid Q subchannel ADR_CURPOS data present at lba 0-15?!"
msgstr ""

#: src/psx/psx.cpp:1593
#, c-format
msgid "Region: %s\n"
msgstr ""

#: src/psx/psx.cpp:1624
#, c-format
msgid "Multitap on PSX Port %u: %s\n"
msgstr ""

#: src/psx/psx.cpp:1715
#, c-format
msgid "BIOS file \"%s\" is a known bad dump."
msgstr ""

#: src/psx/psx.cpp:1718
#, c-format
msgid ""
"BIOS file \"%s\" is not the proper BIOS for the region of PS1 being emulated."
msgstr ""

#: src/psx/psx.cpp:1726
msgid "Warning: Unrecognized BIOS.\n"
msgstr ""

#: src/psx/psx.cpp:1729
msgid "WARNING: BIOS ROM sanity checks disabled.\n"
msgstr ""

#: src/psx/psx.cpp:1814
#, c-format
msgid "0x%08llx bytes of extra data after EXE text section."
msgstr ""

#: src/psx/psx.cpp:2131
msgid "BIOS hash mismatch(save state created under a different BIOS)!"
msgstr ""

#: src/psx/psx.cpp:2214
msgid "PSF1 Rip"
msgstr ""

#: src/psx/psx.cpp:2215
msgid "MiniPSF1 Rip"
msgstr ""

#: src/psx/psx.cpp:2216 src/psx/psx.cpp:2217
msgid "PS-X Executable"
msgstr ""

#: src/psx/psx.cpp:2225
msgid "Enable analog mode combo-button alternate toggle."
msgstr ""

#: src/psx/psx.cpp:2225
msgid ""
"When enabled, instead of the configured Analog mode toggle button for the "
"emulated DualShock, use a combination of buttons held down for one emulated "
"second to toggle it instead.  The specific combination is controlled via the "
"\"psx.input.analog_mode_ct.compare\" setting, which by default is Select, "
"Start, and all four shoulder buttons."
msgstr ""

#: src/psx/psx.cpp:2226
msgid "Compare value for analog mode combo-button alternate toggle."
msgstr ""

#: src/psx/psx.cpp:2226
msgid ""
"0x0001=SELECT\n"
"0x0002=L3\n"
"0x0004=R3\n"
"0x0008=START\n"
"0x0010=D-Pad UP\n"
"0x0020=D-Pad Right\n"
"0x0040=D-Pad Down\n"
"0x0080=D-Pad Left\n"
"0x0100=L2\n"
"0x0200=R2\n"
"0x0400=L1\n"
"0x0800=R1\n"
"0x1000=△\n"
"0x2000=○\n"
"0x4000=x\n"
"0x8000=□"
msgstr ""

#: src/psx/psx.cpp:2228
msgid "Enable multitap on PSX port 1."
msgstr ""

#: src/psx/psx.cpp:2228 src/psx/psx.cpp:2229
msgid ""
"Makes 3 more virtual ports available.\n"
"\n"
"NOTE: Enabling multitap in games that don't fully support it may cause "
"deleterious effects."
msgstr ""

#: src/psx/psx.cpp:2229
msgid "Enable multitap on PSX port 2."
msgstr ""

#: src/psx/psx.cpp:2231
msgid "Emulate memory card on virtual port 1."
msgstr ""

#: src/psx/psx.cpp:2232
msgid "Emulate memory card on virtual port 2."
msgstr ""

#: src/psx/psx.cpp:2233
msgid "Emulate memory card on virtual port 3."
msgstr ""

#: src/psx/psx.cpp:2234
msgid "Emulate memory card on virtual port 4."
msgstr ""

#: src/psx/psx.cpp:2235
msgid "Emulate memory card on virtual port 5."
msgstr ""

#: src/psx/psx.cpp:2236
msgid "Emulate memory card on virtual port 6."
msgstr ""

#: src/psx/psx.cpp:2237
msgid "Emulate memory card on virtual port 7."
msgstr ""

#: src/psx/psx.cpp:2238
msgid "Emulate memory card on virtual port 8."
msgstr ""

#: src/psx/psx.cpp:2253
msgid "Path to the Japan SCPH-5500/v3.0J ROM BIOS"
msgstr ""

#: src/psx/psx.cpp:2253
msgid ""
"SHA-256 9c0421858e217805f4abe18698afea8d5aa36ff0727eb8484944e00eb5e7eadb"
msgstr ""

#: src/psx/psx.cpp:2254
msgid "Path to the North America SCPH-5501/v3.0A ROM BIOS"
msgstr ""

#: src/psx/psx.cpp:2254
msgid ""
"SHA-256 11052b6499e466bbf0a709b1f9cb6834a9418e66680387912451e971cf8a1fef"
msgstr ""

#: src/psx/psx.cpp:2255
msgid "Path to the Europe SCPH-5502/v3.0E ROM BIOS"
msgstr ""

#: src/psx/psx.cpp:2255
msgid ""
"SHA-256 1faaa18fa820a0225e488d9f086296b8e6c46df739666093987ff7d8fd352c09"
msgstr ""

#: src/psx/psx.cpp:2257
msgid ""
"Enables blacklisting of known bad BIOS dumps and known BIOS versions that "
"don't match the region of the hardware being emulated."
msgstr ""

#: src/psx/psx.cpp:2258
msgid ""
"Sanity checks are only performed on discs detected(via heuristics) to be PS1 "
"discs.  The checks primarily consist of ensuring that Q subchannel data is "
"as expected for a typical commercially-released PS1 disc."
msgstr ""

#: src/psx/psx.cpp:2260
msgid "SPU output resampler quality."
msgstr ""

#: src/psx/psx.cpp:2273
msgid "Debug printf verbosity level."
msgstr ""

#: src/psx/psx.cpp:2276
msgid "CD image to use with .PSX/.EXE loading."
msgstr ""

#: src/pce/huc.cpp:251
msgid "ROM image is too large for extended SF2 mapper!"
msgstr ""

#: src/pce/mcgenjin.cpp:204
msgid "MCGenjin ROM size is too large!"
msgstr ""

#: src/pce/mcgenjin.cpp:207
msgid "MCGenjin ROM size is too small!"
msgstr ""

#: src/pce/mcgenjin.cpp:213
msgid "MC Genjin header magic missing!"
msgstr ""

#: src/pce/mcgenjin.cpp:221
msgid "MCGenjin Header:\n"
msgstr ""

#: src/pce/mcgenjin.cpp:223
#, c-format
msgid "Revision: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:224
#, c-format
msgid "ROM Size: %u\n"
msgstr ""

#: src/pce/mcgenjin.cpp:225
#, c-format
msgid "Region: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:226
#, c-format
msgid "CS0 Type: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:227
#, c-format
msgid "CS1 Type: 0x%02x\n"
msgstr ""

#: src/pce/mcgenjin.cpp:240
#, c-format
msgid "CS%d: %uKiB %sRAM\n"
msgstr ""

#: src/pce/mcgenjin.cpp:246
#, c-format
msgid "Unsupported MCGENJIN device on CS%d: 0x%02x"
msgstr ""

#: src/pce/mcgenjin.cpp:250
#, c-format
msgid "CS%d: Unused\n"
msgstr ""

#: src/pce/pce.cpp:46
msgid "HuC6280 as found in the original PC Engine."
msgstr ""

#: src/pce/pce.cpp:47
msgid ""
"HuC6280A as found in the SuperGrafx and CoreGrafx I.  Provides proper "
"channel amplitude centering, but may cause clicking in a few games designed "
"with the original HuC6280's sound characteristics in mind."
msgstr ""

#: src/pce/pce.cpp:48
msgid "Match emulation mode."
msgstr ""

#: src/pce/pce.cpp:48
msgid ""
"Selects \"huc6280\" for non-SuperGrafx mode, and \"huc6280a\" for "
"SuperGrafx(full) mode."
msgstr ""

#: src/pce/pce.cpp:474
#, c-format
msgid "PSG Revision: %s\n"
msgstr ""

#: src/pce/pce.cpp:655
msgid ""
"Warning: BRAM is disabled per pcfx.disable_bram_cd setting.  This is "
"simulating a malfunction.\n"
msgstr ""

#: src/pce/pce.cpp:670
#, c-format
msgid "CD Layout:   0x%s\n"
msgstr ""

#: src/pce/pce.cpp:1084
msgid "Enable multitap(TurboTap) emulation."
msgstr ""

#: src/pce/pce.cpp:1094
msgid "Disable BRAM(saved game memory) for CD games."
msgstr ""

#: src/pce/pce.cpp:1094
msgid ""
"It is intended for viewing CD games' error screens that may be different "
"from simple BRAM full and uninitialized BRAM error screens, though it can "
"cause the game to crash outright."
msgstr ""

#: src/pce/pce.cpp:1095
msgid "Disable BRAM(saved game memory) for HuCard games."
msgstr ""

#: src/pce/pce.cpp:1095
msgid ""
"It is intended for changing the behavior(passwords vs save games) of some "
"HuCard games."
msgstr ""

#: src/pce/pce.cpp:1098
msgid ""
"Enabling this option is not necessary to run unrecognized PCE ROM images in "
"SuperGrafx mode, and enabling it is discouraged; ROM images with a file "
"extension of \".sgx\" will automatically enable SuperGrafx emulation."
msgstr ""

#: src/pce/pce.cpp:1101
msgid ""
"Leaving this option enabled is recommended, unless you want to see special "
"warning screens on ACD games, or you prefer the non-enhanced modes of ACD-"
"enhanced SCD games.  Additionally, you may want to disable it you you wish "
"to use state rewinding with a SCD ACD-enhanced game on a slow CPU, as the "
"extra 2MiB of RAM the Arcade Card offers is difficult to compress in real-"
"time."
msgstr ""

#: src/pce/pce.cpp:1104
msgid ""
"WARNING: Enabling this option may cause undesirable graphics glitching on "
"some games(such as \"Bloody Wolf\")."
msgstr ""

#: src/pce/pce.cpp:1107
msgid "Path to the GE CD BIOS"
msgstr ""

#: src/pce/pce.cpp:1107
msgid "Games Express CD Card BIOS (Unlicensed)"
msgstr ""

#: src/pce/pce.cpp:1109
msgid "Select PSG revision."
msgstr ""

#: src/pce/pce.cpp:1109
msgid ""
"WARNING: HES playback will always use the \"huc6280a\" revision if this "
"setting is set to \"match\", since HES playback is always done with "
"SuperGrafx emulation enabled."
msgstr ""

#: src/pce/pce.cpp:1111 src/pce/pce.cpp:1112 src/pce/pce.cpp:1113
msgid "Setting this volume control too high may cause sample clipping."
msgstr ""

#: src/pce/pce.cpp:1114
msgid "Output the full 12-bit ADPCM predictor."
msgstr ""

#: src/pce/pce.cpp:1114
msgid ""
"Enabling this option causes the MSM5205 ADPCM predictor to be outputted with "
"full precision of 12-bits, rather than only outputting 10-bits of "
"precision(as an actual MSM5205 does).  Enable this option to reduce whining "
"noise during ADPCM playback."
msgstr ""

#: src/pce/pce.cpp:1119
msgid ""
"Size of emulated VRAM per VDC in 16-bit words.  DO NOT CHANGE THIS UNLESS "
"YOU KNOW WTF YOU ARE DOING."
msgstr ""
